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Bluarchon

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  1. Wrath of Nature finally released!
  2. Hi, I'd like to ask if anyone has an idea on how to detect different character states: Detect when a character jumps. Detect when a character is falling.Thanks.
  3. Nearing completion of the next installment for Wrath of Nature!
  4. Damn why didn't I see this post sooner. I really hope you're still interested on collaborating on a mod, Aeryn. I sent you a PM just in case you come back to the Nexus.
  5. Hey there. I just wanted to let you guys know I am in need of a male voice actor for this mod I am currently working on. The role is small (has only 4 lines) but I am thinking to make the character as some sort of a recurring role in my future mods (depending what you decide to do with him). Kind of like a Mass Effect sort of thing. Anyway, if any of you guys are interested here's the link to the auditions post. Thanks!
  6. Project Information: The project is named, Wrath of Nature: The Champion of Kynareth. It is a quest mod for Skyrim. I have posted on taking auditions for a female role before but now a new small male role has come up with just about three or four lines. Audition Deadline: Again there is no tight deadline on this but I guess with just 3-4 lines it won't be much of an issue. Contact Information: Anyone interested can contact me through email: [email protected] Character Information Name: Ingar Gender: Male Nord Age: Middle-aged, balding Bio: Ingar is a farmer who currently travels between holds to deliver hay. Voice Type: Ingar preferably has a not so grungy voice but should still have that nordic accent. Should also maybe show a bit of cowardice and nervousness. He is of light build in terms of physique. Line 1: "Run! Some crazed Dunmer attacked my wagon!" Line 2: "Are you seriously considering standing up to him? You're mad!" Line 3: "Do whatever you want, it's your funeral. Now move away, I have to chase down my horse!" Line 4: "Cloverleaf come back!" <Calls to horse while he runs away from the player> A bit of context: The player finds themself looking for this Dunmer who was supposedly about to go on a rampage. The player first sees a runaway horse galloping across and then immediately followed by Ingar who is chasing it down. Ingar stops to warn the player of the oncoming danger. Recording formats could be an MP3 and the lines can be sent in one whole file. I just want to request that the sound quality be at least clean and crisp with minimal to no reverb from the microphone. Thanks for taking the time to read this!
  7. Oops never mind. I've found a way to do it. I'll just use RegisterForSingleUpdateGameTime().
  8. Hi. I was wondering if anybody knew how to trigger a certain quest after a calculated number of in-game hours have passed. Is this something to be accomplished through Story Manager? I couldn't find a specific event that could trigger the quest in such a way.
  9. Hey, I'm sorry but were you interested to do voice acting? Anyway, thanks.
  10. Hi there. I'm in need of a female voice actor for a mod that I am making. It's a sequel to my first mod, Wrath of Nature: The Path of the Druid. The character is an ethereal being called Amaralda. She doesn't belong to any particular race in the TES series as she will be using the wisp mother model. I'm thinking that her voice should be relaxed, a bit monotone and somewhat emotionless. Probably a british accent might help her sound a bit more regal but it's equally fine without it. Some sample lines from the character: For anyone who would like to see a spoiler image of the character here it ist: Thanks!
  11. Yeah I suppose I can see him as being complex. I have the idea of how I want the character to sound like but I don't have the words. Maybe I'm just not confident enough to write it as I want it to come out great. But I guess you're right it's not a grand quest to be asking for any help. Thanks for your time.
  12. I couldn't really write in that kind of style as I posted so I was looking for help. The character is also a possible follower so more lines need to be written. But anyway thanks for at least showing interest. :happy:
  13. My apologies as I didn't want to post the story here earlier. I could also send you the quest plot with all the information as to how the characters unfold if you are interested. Anyway the dialogue sample I posted is a male dark elf that is supposed to be the focus of the quest. He's a bit cynical and witty the first time the player meets him. He slowly becomes deep and a bit depressed as the story progresses. The dialogue from this dark elf is basically conversations with the player only. He will never converse with any other NPC. These conversations are mainly about the bitterness of the dark elf's life. The other character is a female spirit which I could probably write myself if it is too much work.
  14. Hi there. I'm in need of a script writer willing to write a few lines of dialogue for a quest mod I am making. The quest plot has already been written as well as the layout of the number of quests for the whole quest line including the draft of quest objectives. A portion of the dialogue has also already been started. The quest will only involve two characters. It would be nice if the writer can also meet / improve the current writing style from the material that has already been written. Here's a sample dialogue written by a friend @ScaryMonster. This kind of style is what I would like to maintain if possible: Note that this project is NOT on a strict deadline. I am working full time as a software designer and usually only have weekends to work on mods. :biggrin: I am very passionate on modding though so rest assured that I will not abandon this in any way. This mod will be the sequel to my first mod, Wrath of Nature: The path of the druid. Thanks.
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