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WeLiVeR

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    Old School Runescape
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    Castlevania Series

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  1. DEEP DOWN What this mod includes A massive, detailed and ambient City/Dungeon A few unique(ish) armor sets that I've made for myself over the years but wish to include Interesting creatures, monsters, and bosses(script-free) A LOT of reading material STORY (Ignoring that I'm terrible at summaries) You arrive at the port-city of Freeport, hot on the trails of Coricano, Archangel of the Rodari. Freeport has been struck with a mysterious plague, that has ravaged the people of the quiet port-city; Bringing famine, werewolves and locusts. It's up to you to get to the bottom of this mystery and put an end to it once and for all, with or without Coricano. Along your journeys you will encounter many journal entries. Here are a few snippets. Plenty of obvious references to my favorite games. PROGRESS (Because hey, that's what matters right?) I started on this directly after finishing my Oblivion Dungeoncrawl, Zorhaus, which was a very good learning experience (I guess?) back 7-8 years ago. Since then I've made(and remade, at least 3 times each on several of them when they didn't meet my standards, which over the years got higher and higher) at least 20 cells, 2 large exteriors, 2-3 highly unique areas/concepts(for Skyrim,) several armor sets, unique npcs/beasties, and a few weapons. Current ETA is hovering around 3-6 months, as of Feb 9th, 2021. Screenshots (I would've uploaded this directly but nexus won't even let me link files uploaded TO THE NEXUS) Requirements Skyrim DLCs(all) Decent PC (Massively detailed environments, so a must) Resources Used/Credit Oaristys Modder's Resource Pack - The Witcher Extension LorSakyamuni The Witcher 3 Mega Resource Pack MihailMods Zombie Horse - Halloween Special (mihail immersive add-ons - ESO - undead) Gravelords- Mihail Monsters and Animals (Mihail Oldrim Mod) Warnings This mod includes: Nudity Extreme Gore - More than just blood Bugs/Potentionally Trypophobic themes Flashing Lights
  2. So I screwed up at some point while retexing my duke's outfit and forgot to back it up so now it crashes my game and I can't take it off. So could someone upload Rom>eq>a_body>f> f_a_body3100 and link it to me because I'm bad never mind, still bad. Validating game files fixed it but uninstalled all my other mods.
  3. I'm working on a large dungeon quest mod, with mostly vanilla assets. It's gone well, but against my first boss, I noticed that no matter what I set the music conditions to, the music stops and won't persist into combat? What am I doing wrong? Because that's the only thing I figure because I'm not good with the Skyrim's CK EDIT I'm stupid, I set the value to 1 and now it works ...
  4. Phnx is correct, it's the assembled Vest/gaunlets, with a chestguard over it.
  5. Well, after taking a really long time to find exactly which file the Duke's Garb was in the cluster of incoherent file naming ... I unpacked the textures, modify the dds to remove the crown, everything looks fine. But once I repack the dds into the .tex, It breaks and turns into streamers. I've been trying to figure out why, at first I thought it may be maybe it didn't like coversions from the .dds, but I went and got an extension for gimp to recognize .dds files, and fixed it that way, but still the same thing happens. It's really got me stumped, and I'm just trying to remove the silly looking crown ... Other then that the outfit looks great. EDIT: This isn't even a problem anymore, I got past that slowly the old trial and error route, apparently it was a dds compression issue. ANYWAYS, now the game CTDs on load in, and tells me it's failed to load the file "e_npc000_00_NUKI.tex 3" Which would be the texture file in which I've been editing this entire time. Am I just missing a vital step or something?
  6. Yes, but you would need to unpack your game_main.arc file, replace the textures individually and repack it. (Maybe, I'm still learning methods in modding this.)
  7. Well thanks for that Idea! I guess... I seriously tried that a billion times before making the Thread
  8. Well ArchiveInvalidation has been working great, until earlier my FO3 freezes and I Was forced to hardboot. It suddenly stopped and I can't figure out Any way to fix it. I've tried Reinstalling it, Using the FOMM one, making the file myself. Nothing. I haven't a clue if the Game Freeze or the Hardboot were responsible. Would appreciate some help.
  9. Well are you looking for shields for Gameplay, or as Modder's resources? Either way I know a few great ones.
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