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StaticNation

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About StaticNation

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    @s.t.a.t.i.c.
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    United States
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    Morrowind
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    Morrowind

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  1. In response to post #127181571. holdit version should work with Friends and Foes afaik
  2. In response to post #127175385. thanks for the report over the icons, im uploading a fixed version now :D
  3. In response to post #93868838. this was a compromise I made when going pluginless, everything was built for a plugin originally but pluginless installation was a highly requested feature in the modding discord. Ideally a user would install the base pluginless files and then the optional files and plugin (there is redundancy this way). A lot of optional changes got added on and it seems people have had issues with the package over the years, coming down to how they installed it (normally it comes down to them mixing optional and pluginless but missing the optional meshes and icons).
  4. In response to post #108903768. Requirements: This mod does not have any known dependencies other than the base game. Mods requiring this file Darkfri's various little mods and patches Realistically Stacked Septims and Gold Bags this is auto generated when a mod author says its a dependency and a feature of the nexus, not something that I made/listed sorry it was confusing none the less, its outside of my control however
  5. In response to post #69294311. changes the art files for the coins or name of coins for those who dont want to go esp less/want too merge over other mods that also change the coins in some way
  6. Come Nerevar, friend or traitor, come. Come and look upon the Heart and Akulakahn, and bring Wraithguard, I have need of it. Come to the Heart chamber, I wait for you there, where we last met, countless ages ago. Come to me through fire and war, I welcome you! Welcome Moon-and-Star, I have prepared a place for you! Come, bring Wraithguard to the Heart chamber, together, let us free the cursed false gods! Welcome Nerevar, together we shall speak for the law and the land and drive the mongrel dogs of the Empire from Morrowind! Is this how you honor the 6th house and the tribe unmourned? Come to me openly, and not by stealth. Dagoth Ur welcomes you Nerevar, my old friend... but to this place where destiny is made, why have you come unprepared? Welcome, Moon-and-Star, to this place where YOUR destiny is made. What a fool you are, I'm a god! How can you kill a god? What a grand and intoxicating innocence! How could you be so naive? There is no escape, no recall or intervention can work in this place! Come! Lay down your weapons! It is not too late for my mercy...
  7. textures\mkbh\imperial \male\mkbh_manhead_imp02.dds Imperials Redone and Races Redone "Actually the "TR_pb_IMP_head03.nif" errors imply something about Tamriel Rebuilt. Either the BSA isn't registered properly (check morrowind.ini [Archives] section) or you've a old addon for TR which is pointing to head resources no longer present in the BSA. If the BSA is registered OK you could try a grep tool (I use Textcrawler, free as in beer) and search for that string in your *.ES? files.] "
  8. In response to post #53178213. cool stuff, version 5 has this natively now on the new thinner realistically stacked coins, I may have forgot to include the files for the plugin and openmw if so just copy the coin_001.nif-coin_100.nif files over with the prefix SN_ (eg coin_001 - copy.nif becomes SN_Coin_001.nif)
  9. In response to post #63630331. today is that day
  10. In response to post #63985136. #64056541, #64058841 are all replies on the same post. version 5.0 has thinner realistically stacked coins that is natively pluginless, a plugin is still provided for merges/override as well as the name changes modules.
  11. In response to post #52830488. I'm unsure, I did not create the models (converted the Dumacs), just the texture (septims) and plugin. I would guess its for the shimmer effect. That being said I personally use Realistically Stacked Septims by Zobator for the models in my game. Feel free to nuke the node in nifskope. http://www.nexusmods.com/morrowind/mods/45032/?
  12. In response to post #50639992. #50802067, #50832552, #51230252 are all replies on the same post. http://www.nexusmods.com/morrowind/mods/45032/? Realistically Stacked Septims by Zobator requires my mod but overwrite with the updated meshes
  13. This is Balmora Expansion Compiled script not saved! Script Dialogue CompileAndRun Spell Raejak Heal Full was not found on line 1. Compiled script not saved! ==>CompileAndRun problem was found in Topic "heal" "Don't worry, %PCName, I'll do what I can. Hold still." tes3lint log https://cdn.discordapp.com/attachments/210894929868619778/328436554492149760/tes3lint.log TextCrawler 3 image https://images.discordapp.net/attachments/210894929868619778/328430171931672587/Capture.PNG?width=1234&height=677
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