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soldierkilt

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  1. ^^ HOLY f*#@ING s#*! YOUR RIGHT! went from 20 fps no matter what I do to 60 fps!
  2. nvm i should have used reference alias instead of alias
  3. Event onUpdate() Actor player = Game.getPlayer() Actor thegreeter = Greeter.GetActorReference() if (thegreeter.IsHostileToActor(player)) EndIf EndEvent Alias Property Greeter Auto C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\SurrenderQuest.psc(5,27): GetActorReference is not a function or does not exist No output generated for SurrenderQuest, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on SurrenderQuest Trying to get the actor instance of an Alias. Would love to know how to do this.
  4. I followed maybe 3-4 posts on various forums on how to do this and I can't get it to work. It would be awesome if someone who has does force greet to tell me how to force a Quest alias to greet the player. I looked through some main quests that does force greet but I am guessing those are also attached to the npc itself, whereas in my mod I would like it so any character can greet the player(So through the Quest alias) I am making a yield mod where the player can try to negotiate terms on ending a battle. So when a player has gave up, the npc can walk to the player and initiate the conversation.
  5. What would be the best way to do this? Is there an auto complete tool that will bring up all the availiable methods in classes? I tried self.StopCombat() and StopCombat() which seems to work because they were used as examples in other threads. Also, does the creation kit automatically come with skse support, and where is a great resource for papyrus documentation? I already use http://www.creationkit.com/Category:Papyrus edit: Another question, how do I force player to their knees? I am trying to make a yield/surrender mod.
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