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wonderfulmore

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  1. Thanks. I tried removing all texture and lighting mods and put them back one by one. I found CoT is the only culprit causing all these fire related glitches. I have read on cot posts that many have problems with fires of cot but since author has retired no fix would be available. Is there any way around this? Nevermind, I have found the problem. Project ENB has several optional effects that do weird things to the lighting/texture mods. Using the default Project ENB settings solved the problem.
  2. I have a few problems with the charcoals and forges visual: 1. The average forge (I took a screenshot of the one at white run's gate) texture is unnatural with minor glitches 2. Skyforge turns into a mirror reflecting objects above it 3. (Sorry I dont have a screenshot for this one) charcoals in fire pits disappear when viewing from far or horizontal angle (replaced by grayish flat ashes), but they appear when viewing from close above. FYI I am using below mods: Project ENB with Fantasy preset for CoT version COT with default settings Realistic Lighting Overhaul Skyrim HD Serious HD Static Mesh Improvement Enhanced Lights and FX Ultimate HD Fire Effects Thanks in advance!
  3. I noticed the intensity of flames change when viewing from different distance/angle. Generally it's much brighter when directly looked at or in close range. Does anyone know why or have similar problem? FYI I am using below mods: Project ENB with Fantasy preset for CoT version COT with default settings Realistic Lighting Overhaul Skyrim HD Serious HD Static Mesh Improvement Enhanced Lights and FX Ultimate HD Fire Effects
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