Ah, what the hell. Been kinda wanting to tell her story anyhow. http://static1.nexusmods.com/120/images/6977108-1376689948.jpg http://static1.nexusmods.com/120/images/6977108-1376689914.jpg Name: Arisa (Haven't made up a last name yet) Gender: Female Age: 23 Race: Asian Combat Style: Stealth/Sniper Specialties: Field Medicine, Science, Robotics, Marksmanship Weaknesses: Bad at open gunfights, Poor interpersonal skills, Farsighted, Doesn't feel comfortable in most armors, spiders, and Mirelurk Cakes (thankfully, a life of adventure keeps her from getting too fat). Likes: Honest people, Lyon's Pride/DC BOS, her Daddy. Dislikes: Scoundrels, the Enclave, willful ignorance, the fact that the reality of wasteland survival means her hypocratic oath must (at times, and as a last resort) be ignored. Wants: To help people... and a pony! Fears: That she is wrong, and human nature is immutable. That all things being equal, the human heart will tend to run the path of least resistence. Friendly Factions: Followers of the Apocalypse, DC BOS, Underworld, Jacobstown, NCR. Enemy Factions: Cesars's Legion, the Enclave, Slavers of ANY kind. Companions: ED-E (strained, at first, but she came to love him), Sidney, Sarah Lyons, Fawkes, Boone, Veronica, Cass. Love Interest: None, but the closest would be Ulysses. She can spend hours with him, overlooking the divide, talking about philosophy, politics, history, and morality. He has a unique mind the like she's never encountered before, and when she returns to the DC Wasteland, she will miss him terribly. Parents: James and Catherine Early Life: We were born in the vault; we die in the vault. Spent much of her youth getting picked on by Butch, playing with Amata, and sitting in on her daddy and Jonas's discussions - pretending that she understood what they were talking about... but really just wanting to be a part of it. Teen Years: We were born in the vault; we die in the vault. Grew a bit more distant from her father as her friendship with Amata deepened, but still every-bit a daddy's girl. Stayed up late at night studying medicine and science to step into her father's role as Vault Doctor one day. Learned to stand up for herself against bullies like Butch and his gang, and even kicked their asses a few times. How did she become a Courier?: Despite delivering two critical blows to the Enclave, Arisa soon noticed that Enclave field agents were still filtering into the Wasteland and terrorizing locals and raiding Project Purity. Determined to discover the source of their continual presence, she scoured the Citadel's archives until she determined their point of origin... the ruins of Posideon Oil and their Navarro outpost. Scribe Rothschild agreed to allow her to ride along on a captured vertibird as they attempted to re-establish direct contact with the Western chapters (using Liberty Prime as a trump card to validate their mission deviation to the Elders). Unfortunately, the previous Enclave facilities in Californa had been destroyed and stripped by the NCR... and all Enclave remants had gone into hiding. To uncover clues as to the history of the Enclave after their defeat, Arisa took on the role of a courier in the hopes that the connections she would make within the NCR and outlying regions would prove fruitful. Ultimately, this effort would pay off, though not before embroiling her into a massive war between Cesars's Legion and the NCR. Thanks to Arcade Gannon, she discovered a small cabal of former Enclave soldiers who delivered the bad news. There was no more Enclave, so far as they knew. Wherever the soldiers terrorizing the DC wastelands were coming from, she was to find no answeres out west. After helping the NCR defeat the Legion, she established the preliminary groundwork for a future sattelite communication system between her New Vegas outpost and DC, - and then lead by a clue from ED-E's logs, continued East - towards Chicago. She hopes that one day, the lessons she learned on the West coast about the nature of societies, and what makes a successful one, will help tame her homeland and make it a safe place to live and raise a family - much like Arroyo and Shady Sands had become. Although she initially was inspired by Mr. House's vision for humanity, she found his inflexibility towards peaceful comprimise to be grating, and ultimately had to abandon his vision after he would not aquiece on his demand for her to destroy the BoS. Although they were not the BoS she knew and loved, she knew that she could never face Elder Lyons (let alone her new friend Veronica) again if she did. Although rife with corruption, greed, and bloated bureaucracy - the NCR was at least open to non-violent reconciliation, with the right guidance, so long as it got the job done. She worries about the tenuous and strained compromises she helped broker when managed by a less metered temperment in her abence. Arisa lost her left eye to a Super Mutant attack shortly after the Battle of Adams AFB, while on "sweep and burn" patrol of Takoma Industrial park with the Lyon's Pride. Despite her apt willingness to upgrade her biology with synthentic augmentation, she has never considered replacing it. It has become a cherished symbol to her of all the sacrifices that she, and others, have made to make the DC Wasteland a better place. Besides, she reasons, "Infinities are all alike, but it is our limitations - in all their varieties and configurations - which come together to define who we are." By accepting her injury, by embracing it, it has become almost symbol defining who she is. Personality: Arisa is a good natured and fun loving (although geeky and awkward) girl who genuinely loves helping people, and tries to the best of her ability to find non-violent solutions to problems. However, a lifetime's worth of near death experiences and the deep-seeded sense of vulnerability she feels having grown up in the Vault ocassionally cause a personality "break" - causing her to seek revenge by eliminating any opponent who has greviously crossed her or offended her sense of morality. She lies to herself, blaming the impromptu brain surgery recieved in Point Lookout as the cause for "rampages". Jessup, Tobar, Roy Phillips, Col. Autumn, and Benny, have been among her victims. In spite of this, she didn't seek revenge against the Enclave Remnants. She even managed to remain civil to Moreno despite his violent outburst. After all, these people were no longer the Enclave she hated so much. They were just old people, people like her, on the wrong side of a lost war that was over long ago. Although she has trouble relating to people, she loves humanity in all it's various mutated flavors. She has always been open minded and kind to ghouls, and even Super Mutants, treating them like any other human and will staunchly defend them against bigots. She is extremely curious about the difference between the DC Supermutants and the remnants of the Master's Army on the West Coast. Although there is still that twinge of defensive posturing when she first catches sight of them, due to bad first impressions, her experiences with Fawkes and Uncle Leo helped prepare her for the possibility of kind, even gentle, Super Mutants elsewhere. She has spent much time discussing the matter with Marcus, whom she considers a close friend. Arisa has an especially soft spot for robots and androids, prefering to sneak up and deactivate them rather than destroying them. She views them as a sort of proto-human, because they were designed by humans to serve human interests and interact in a human world. Those qualities make them, in a way, human to her. Humanities children, if you will, and as such they should be treated kindly. Especially since, as Harkness proved to her, that sythentic humans can laugh, cry, and feel pain. That Common Wealth androids are more advanced than your standard RoboCo service droids is incidental. Dogs may not be as advanced mentally as humans, but isn't it still wrong to abuse them? She's even become part robot herself, using extensive cybernetic implants (in Vegas) to help her speed up her physical therapy and recovery after getting shot in Goodsprings... and then again in Big MT to surpass her old physical limitations. However, her impants have become a vulnerability to her, as she is now more susceptible to pulse weaponry and EMPs from nuclear blasts. A tragic mishap could send her back to square one again. (Will use her again for Fallout 4 if the story allows) She also has a bad habit of dealing with the stress of the Wasteland by dipping into her own medical supplies. Though she's had brushes with addiction before, her only true addiction is to cigarettes, which she claims to simply enjoy the taste of. Her drink of choice is, predictably, Scotch... just like her dad's. http://static2.nexusmods.com/120/images/6977108-1376689874.jpg