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Nexus Mods Profile
About saebel
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Country
United States
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Currently Playing
Oblivion
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Windom Earle's Oblivion Crash Prevention System is not recommended by the experts. There has been a lot of discussion on that one, and it seems to cause more problems than solves. I'd like to put forth some other sweet plugins: Sound Commands: for simple handling of footsteps, voices, effects, and music volume levels on the fly. http://www.nexusmods.com/oblivion/mods/16288/? AV Uncapper: method to uncap all maxes on stats, skills, and levels. http://www.nexusmods.com/oblivion/mods/34841/? AAV (Add Actor Values) : allows modders to create their own actor values.http://www.nexusmods.com/oblivion/mods/33248/? SDR (Sneaking Detection Recalibrated) : the new version (coming in December '14) has a built in plug-in that also handles actor values using an alternate method and a few small possibly useful commands http://www.nexusmods.com/oblivion/mods/37385/?
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Site design update, file backgrounds and hot file cropping
saebel replied to Dark0ne's topic in Site Updates
I really like the redesign tweaks, especially the change to the header / search area. I don't mind the extra click for search in exchange for the space, ease of read, and easy access to the advanced search which I always had trouble finding before, even when I new it was there. Totally dig using an image as the background for my mod header. Did it. Looks great. :) -
Looking for mods to improve certain gameplay aspects.
saebel replied to RetroNutcase's topic in Oblivion's Discussion
It does now. Strategy Master gave me permission to use his code in the newest SDR beta, which is available for download. -
Problem with knights of the nine quest, invisible knights
saebel replied to Question2's topic in Oblivion's Spoilers
I noticed the post date, and I think my Sneaking Detection Recalibrated mod might have caused it (there was a bug). The newest version should fix that behavior.