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LittleBaron

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About LittleBaron

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    United States
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    Fallout 4
  • Favourite Game
    Fallout Series, Elder Scrolls Series, Dragon Age Series

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  1. Hi! If you are here to ask for permission to use one of my mods in your project, the answer is YES, just throw me some credit. When you're finished, send me a link to the finished mod!
  2. Has anyone else noticed that since the update yesterday/this week/whatever, if you try to use console commands to setpox x,y,z you now get a lovely new message that says 'Cannot be Moved'? I'm working on my Hearthfire home, using Hearthfire extended, and I can now not move pretty much anything, including the HE carpenter's bench. If anyone knows anything about anything, or can confirm, I would appreciate.
  3. So, it turns out that the real problem seems to have been the fact that the CK no longer wishes to play nice with my mod's .bsa files. When I remove my .bsa from the list of resources the CK should use, the AddScript function works. Makes no sense to me, but there you go. EDIT: So, it turns out that the real, real problem was that script files found in my .bsa needed to be placed in the source folder. I could then add the mod.bsa to the editor ini file and the Add Script function worked once again. I'm sure that I am the only person on the planet whom this affected, but just in case, I share. :biggrin:
  4. Is anyone else having this problem since the recent update?
  5. My 2 pence: (forgive me if any/all of this has been said already in the previous 25 pages of comments!) .1 I would pay for additional premium services for mod *authors*, if you offered them. Probably in whatever form they might take, to support the site. .2 I would pay to advertise my mod babies. I thought that was on the table at some point? I've heard nought about it since. .3 As you pointed out above, people care about labels such as 'pillar of the community', so in addition to the practical endorsement incentives, I would recommend also adding the 'displayed award' incentive of a designation under the person's avatar, just like for premium members. ~LB
  6. You can disable them after you open the console command prompt by clicking on them and simply typing 'disable'.
  7. Happy 2013, LB! Cheers to you and your awesome skillz ;)
  8. Happy New Year! I'm sure this will be a dbl post like the others...
  9. Happy New Year! I'm sure this will be a dbl post like the others...
  10. Merry Christmas! May Sugar Plum Fairies clean up all that glitter I know has gotta be all over your house too...
  11. Merry Christmas! May Sugar Plum Fairies clean up all that glitter I know has gotta be all over your house too...
  12. Merry Christmas, LB! Peace, love, joy and fur armor/boots for you and yours ;)
  13. Thanks for the reply. At least now I know the painstaking process of re-creating the whole .bsa just because I updated a couple of scripts is a necessary evil. EDIT: Wait, do you mean you unpack your bsa to some other location and then repack it from that location? Or to and from the SKYRIM/DATA folder? I'll have to try another location... that would help, actually... it's just all the other stuff in my Data folders I have to sift through... :(
  14. Double post TOTALLY on purpose. Ehemm.
  15. Double post TOTALLY on purpose. Ehemm.
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