In theory, it looks okay, well in Nifskope but it is not. The first block is BSX that shows which collision type is used and it is 0. When it is right, the collision will become red or yellow in Nifskope, not green.
Messing with this Nif and get it to work will become very complicated so here is what you need to do instead. Load the Iron Battle axe in one Nifscope and your axe in another Nifskope as you can run as many as you want at the same time
- Remove Branch for all NitTriShapes or NiTriStrips at the Iron Battle Axe (Right Click them on the left side in Nifscope to get the menu)
- Go to your axe and Copy Banch for each NiTriShape and paste them to the Ninode in the Iron Battle Axe window
- Adjust the collisions if needed and you cannot drag or use mouse doing it as you need to change the x, y and z manually or just leave them as they are.
- Save the New Iron Battle Axe as a ClubAxe02.nif
Do check my previous question and answer which tools you are using anyway so we can get somewhere a little bit faster but I do think we have solved the problem really... Nifskope is dowloaded from Niftools.org and it is the magic that makes stuff to work.
Edited by Pellape, 16 May 2021 - 10:53 AM.