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Invisible Elemental/Dragonborn Runes Bug Any Fixes?


JedahSinthos

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Been away from Skyrim for a bit and recently got back into it. after rolling a new toon (stealth/mage fyi) and hitting a few dungeons i got randomly hit with a big fiery explosion at first i thought it was a mage but there was no one around so i thought i just tripped a rune and didnt noticed it, so i proceeded but carefully looking for rune traps. then i was promptly killed by a invisible ice rune (forgot to heal from fire rune damage :P). never had i encountered a invisible rune before so i thought id reload and see if it was a minor texture load bug, sure enough the runes were still invisible. then i tested if it wasnt just the dungeon was bugged and the textures were just being hidden under the floor/clutter, so i spammed some runes around the world and while the runes would light up as normal theyd fade away till invisible. but its fair to mention that the particle effect left by the runes still persisted, this also applies to the runes from the dragonborn dlc IE ash and frenzy (i think).

And if anyone asks im not using any mods that re-texture spell effects or the like and the only mods i have are armor/weapon mods and the standard skyui ufo and some basic MCM's that have nothing to do with magic what so ever. ill provide a list if requested but ive had these same mods before and never encountered this bug. and if some one has already found the fix please post a link as i cant seem to find anything on this and ive heard of some bugs that crept up from a update (ie the one handed bound spell bug) which ive had to dealt with. ill put up a new post sometime soon after i test and see if a new game fixes it or not

Any help would be appreciated as i know another guy on a different forum having the same problem but is getting no response so any fixes posted here ill link/credit there to help em out too, thanks for any help guys

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  • 2 months later...

having the same issue. at first I figured it was because my character was low level and couldn't detect the rune traps, but then having advanced the character in sneaking and all magical schools there's still no way to see them so I started thinking maybe it was a bug and hit google... which led me to this post

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  • 3 weeks later...

I am experiencing the same. I think it might be the 1.9 patch.
Blood textures are also invisible-
*SPOILERS ALERT*
The blood trail to hjerim in "blood on the ice", and the blood stain under veezara when cicero wounds him are now invisible too.
---
There must be a fix... maybe the texture meshes are wrong somehow?

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I've had this problem for a while. I think it's mod related. the runes in my world appear in the same places every playthrough, even after reloading the game (unrelated) . also, they can only be triggered by the player from what I can tell. For the last 5 or so times i've been through Helgen, there's been a rune just before this section of roof breaks down (most common one) even spells and shouts that normally trigger runes don't seem to affect these. I doubt it's just a texture missing. Any thoughts?

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  • 3 months later...

I know this is an old post, but I wanted to post my solution to this problem for reference as I couldn't find it anywhere. It's a graphical setting which is causing the issue.

 

Open up the Skyrim Launcher -> Options -> Advanced -> Detail Tab -> Decal Detail (set to medium or greater). Apparently there is no Low setting for decals, only None, Medium, High, or Ultra. If it's set to None, then runes will be invisible.

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  • 4 years later...

I had a player (jessegtgt) recently have this bug with one of my mods and he discovered there are 2 forms of lightning,fire and frost runes in the CK. If a mod has the wrong one, it can cause this to occur. They look the same in the CK except one has "Trap" at the front and is the wrong one to use. I had used the wrong one and after switching them, the bug was gone! :dance: See the post here: https://forums.nexusmods.com/index.php?/topic/6454676-invisible-lightning-runes-bug/

Edited by Asaforg
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