What I'd Like:
I'm tired of crappy legendary effects on items found on/from legendary enemies (according to my subjective tastes), but I don't want to touch/alter ANYTHING that isn't "loot from killed legendary enemies" (merchant items/quest rewards). Not looking to add in any new legendary effects, NOR buff the bad ones.
What I tried:
I tried editing "LegendaryItemQuest" in FO4edit, but I've been having trouble getting it to work. Maybe something weird with how an esp handles deleted elements from an array?
What a more experienced mod maker might be able to do:
Maybe ""bad"" legendary effects have to be edited to be redundant copies of only the ""good"" legendary effects in each structure within the array, bad ones can't just be deleted? Maybe it's possible to edit the "bad effects" within the array so they have no valid items to spawn on? I've not tried anything with creation kit, only FO4edit.
Additional Considerations:
Could this work on an already existing character, or would I have to create a new save?
Requesting a possible secondary mod (or a link to an existing one) that could get this type of change to work on a savefile that already has 300+ hours?
Compatibility with mods (https://www.nexusmod...out4/mods/17836 https://www.nexusmod...out4/mods/22143) that inject DLC weapons/ammo into commonwealth is ideal!
I can't find a mod that does this to my satisfaction, best I could find is this: https://www.nexusmod...out4/mods/14019 ... but I don't agree with their removal choices, and I don't want to change/buff legendary effects, even if they are bad. I wasn't able to reverse engineer the mod, and can't even verify if it even works. To avoid a text wall, I won't list out legendary effects I'm requesting to keep or remove until the post gets replies.
TLDR: Please someone make a mod that removes legendary effects of my choosing from the pool of possible enemy drops, but NOT from guaranteed or unique drops/rewards/purchasable items OR helps me make the mod.