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Immersion - Ideas & Requests


XImen1994

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I'd also like to point out with that modular table resource is a good resource. I just incorporated it in my alchemy/enchanting room. I'm also getting ready to incorporate it in the crafting room, eventually using this resource here. There's some other sorters like this out there, but with certain things I think it's better than General Stores in regards to immersion.

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I'm preparing to start a mod but I want to now, can you clear the sky-rim map of everything.

I want to have 1 big city near the center and small villages IE fishing,farming,lumber,mining etc supplying the city.

So I can set up a full on hunter survival world, All open and vanilla with only screen loads when you move to next provenance if that's possible.

 

P.S.

I probably might leave out the big city depends on my other thoughts.

Edited by MartinClowes
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Might as well tell you the whole idea.

 

1 clean the map of everything

2 starting position to make it easy when you come out of helgan default till i learn more.

3 place animals where they belong, must be in real packs or solo depends on animal

3.5 plants for food and potions placed where you would expect them

4 only armors are leather you start in rags. mammoth leather being the highest. no dragons

5 add craft weapons, clothes, Mobil shelter and permanent seasonal home.

5.5 caves stay great place to live

6 add frost-fall or other real life simulation

7 tough for me change perks for a hunter.

8 make it all work.

:nuke: plus make it impossible to cheat IE detect if console has been used then all animals are gods. hmmm 9999999 should be enough hp.

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Immersive harvesting mods. These the best that I could find in my opinion and they add so much in regards to how the player harvests things. I just wish it carried over to all items with the animations.

 

Harvest Overhaul: Increases flora counts when harvesting flora and fauna (both are separate esps however).

http://skyrim.nexusmods.com/mods/16553//?

 

Harvesting Animations: Animation when harvesting plants, though I'm not sure if it works on animals. I haven't threw it in my game yet. There's a few bugs, but with what I've seen, I'm thoroughly impressed.

http://skyrim.nexusmods.com/mods/33296//?

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I am trying to make an Immersion Mod called Encounters Plus. Basically, what I plan to do with it is to add a lot more NPCs and random events in the world, so it feels more like a dangerous land full of lively people in realistic situations, rather than a near empty land... LOL! I'll say one thing though...... Holy crap is it hard! I thought this would be so simple to design, but I was proven wrong. Oh, well! I'm sure I'll get it working, even if it takes me a while. If it were easy to make the mod I want to make, someone would've made it already, I'm sure. Check out its WIP page, if you'd like to see what I'm attempting. :)

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