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Weapon blocking custom sound


SpLinTeRTV

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Hi, so i'm trying to make custom sound for a guts's dragonslayer sword in the "DM BDOR Berserk by Team TAL" everyting so far is doing great expect the blocking sound (the one made when you are blocking a hit) I'm not sure how to do it but i got my little idea. I think I need to change how every material respond to the sword and not how the sword respond, that said, its very long to make and a pain in the ass. So i'm asking if i'm right or if there is another solution like a script for the sword basically doing "when you get hit you use those sound" don't know if its possible. Thanks for the help.

Edited by lISpLinTeRIl
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Actually find the solution, i needed to add the new ImpactDataSet using the blocking sound the the weapon interating with the sword material. Like, "if SteelWarHammer hit ==> MaterialNew then use ==> NewImpactDataSet sound" something like that, might not be clear, but skyrim bethesda modding is kinda weird

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