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Floating Gun Parts/Animations - Meshes Out of Sync?


cr1m50nph0en1x

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I am getting a bug where the rigging or meshes of a lot of my weapons aren't staying in sync. For example, when my character moves in first person, the slide on pistols will shift or move left or right. Some of the rifles and shotguns wills have similar problems with parts floating or glitching out. I have a lot of mods, but not over the limit. I apologize for not posting an order list, but I couldn't get the whole list to copy and past for whatever reason. I've tried uninstalling any mod I could think of that would have affected weapon animations. I've tried validating my files and new saves as well, to no avail. Any suggestions of what I could do further from here to try and narrow down what is causing the problem? I suspect it may have something to do with the Tactical Reload mod. I have all parts of it uninstalled at the moment, but I think it was about the time I was testing that mod, and the AN94 and G3 that require it, that this all started.

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It affects many weapons from across different mods. Many of them share animations or requirements though. It is most prevalent in handguns. Mods using some form of AK animations or AR animations are what also seem to show signs of the mesh shifting when I equip or reload them. They still function properly, but it just looks weird. Something that affected the weapon behaviors or shared animations across multiple types of firearms perhaps? That still makes me suspect the tactical reload mod. I'm probably going to have to comb through files and see if something was left behind and not properly uninstalled. Or delete files and re-validate them.

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Image on the right is showing proper alignment when not moving. The other on the left is when moving, drawing, or right after a reload. Look along the seams where the slide and frame meet (Gunners skull). The Ultimatum is not the most obvious one. On some, the whole hammer and slide shift quite a bit and will properly align when not moving.

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RESOLVED. Found the source!!! It was the reanimated Metro Kalash and one of its plugins from Shiny Haxorus' discord! That is a bummer, because I really liked that weapon... I reinstalled tactical reload and no problems from it. It must be something conflicting from either the new animations or (more likely in my opinion) from the shared resource file that Shiny Haxorus and his modding friends use.

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