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how do i get custom items IN game


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#11
TheWilloughbian

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The most of these armors are gender and race specific.  I can see how that would be the cause of the not showing.



#12
Tchos

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In those cases, you can copy a default male armour with the name set to the same number, but with the male extension, so at least it'll show something, even if it's just the basic set.  And if you tick the "female" box in the Armour Set tab, it should show correctly.



#13
TheWilloughbian

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Ha! Every time I think I've reached a milestone with my learning, the toolset throws me a new curve.  I think I can handle the using properties tab for now. :) I spend more time tweaking mods than I do playing the game.



#14
Tchos

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There are many milestones to reach, but some custom content is definitely not friendly to beginners.  Even mine -- since I often don't use blueprints myself, I didn't make blueprints for my custom placeables.  My excuse is that it's still a pre-release, so it requires certain intermediate knowledge of the toolset to use it.



#15
TheWilloughbian

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Making blueprints isn't so bad if the models actually show up in the toolset.



#16
Tchos

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They do, but you have to start with a different placeable and then assign the new appearance from the Appearance dropdown menu in its properties.  From there you can make a blueprint for it, or just copy and paste it as I usually do if you need more.  For my Witcher conversions, PJ and EvilShade took it upon themselves to make blueprints for me, which I include with the pack.



#17
TheWilloughbian

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And I haven't even gotten into the building placeables yet......  I dread the 2da editing.



#18
Tchos

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If you use PJ's cornucopia 2DA, all the editing will already be done.



#19
TheWilloughbian

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That just wouldn't give me the same sense of satisfaction. : )






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