Jump to content

endybh

Recommended Posts

Hello Guys,

I created a character in the game using custom races mods, the mod Extend Slider Custom Hair Colors and Mods. And now I want to turn this character into a follower, I did the following:

1 - I used the spf command in the console to export the data of the face.

2 - in the following section carried all my plugins and master files in creation kit I used to create this character, persogagem example I created was Lunari Oblivion Race with new Sea Hair and hair color was selecinada f93333.

3-When I select Lunari Race on creation kit can not see the hair and the colors of the mods loaded, but when I select a breed vanilla I can have access to hair and colors of these mods.

In the four-game can have access to all these mods in any race, even in customized glasses.

PS: criation kit loaded in the master file RaceCompatibility.esm still can not access custom hairs for custom races and even custom colors for custom races. I think it's because my load order in creation kit is wrong about the load order launch the game. In launcher of game the Extend Slider Colors came before of RaceCompatibility and Extend Slider Colors.esp came after RaceCompatibility.esm and in load order of Creation kit the RaceCompatibility.esm came Before ExtenderSliderColors.esm. I Believe than this order is wrong on CK, How does I change the load order in CK?

Link to comment
Share on other sites

  • 1 year later...

TO ANY ONE LOOKING TO CHANGE THE LOAD ORDER FOR THE SKYRIM CREATION KIT

 

1) Download & Install LOOT

2) Open LOOT

3) When the main LOOT window Opens at the Top select "file". Then select "Redate Plugins"

4) a Window will pop up that says

" This feature is provied so that modders useing the Creation kit may set the load order it uses. A side-effect is that any subscribed steam workshop mod will be re-downloaded by steam. Do you wish to continue?" Select yes & your done!

 

I hope this helps & sorry about bummping and old post but ive looked every were and nobody had posted this simple guid and easy fix to Creation kit loadorder problems

Edited by Blade1634
Link to comment
Share on other sites

  • 1 year later...

Hello Guys,

 

I created a character in the game using custom races mods, the mod Extend Slider Custom Hair Colors and Mods. And now I want to turn this character into a follower, I did the following:

 

1 - I used the spf command in the console to export the data of the face.

 

2 - in the following section carried all my plugins and master files in creation kit I used to create this character, persogagem example I created was Lunari Oblivion Race with new Sea Hair and hair color was selecinada f93333.

 

3-When I select Lunari Race on creation kit can not see the hair and the colors of the mods loaded, but when I select a breed vanilla I can have access to hair and colors of these mods.

 

In the four-game can have access to all these mods in any race, even in customized glasses.

 

PS: criation kit loaded in the master file RaceCompatibility.esm still can not access custom hairs for custom races and even custom colors for custom races. I think it's because my load order in creation kit is wrong about the load order launch the game. In launcher of game the Extend Slider Colors came before of RaceCompatibility and Extend Slider Colors.esp came after RaceCompatibility.esm and in load order of Creation kit the RaceCompatibility.esm came Before ExtenderSliderColors.esm. I Believe than this order is wrong on CK, How does I change the load order in CK?

Thank you very much!!!!!!11oneone

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...