iamthelorthos Posted June 7, 2013 Share Posted June 7, 2013 Is there any way to make a custom coc for an interior cell in the SCK? Link to comment Share on other sites More sharing options...
jakendrick3 Posted June 7, 2013 Share Posted June 7, 2013 WHAT?? Do you mean like 1: if I made a cell called ThisCell01 would you like a command to COC to it; in which case it would be: COC WHAT_EVER_CELL_NAME_YOU_WANT 2: would you want a way to teleport to the cell wthouth console? In which case I'm sure you could make a simple script onto an item for. 3: That's it. Please be more specific if this didn't help.... Link to comment Share on other sites More sharing options...
iamthelorthos Posted June 7, 2013 Author Share Posted June 7, 2013 (edited) WHAT?? Do you mean like 1: if I made a cell called ThisCell01 would you like a command to COC to it; in which case it would be: COC WHAT_EVER_CELL_NAME_YOU_WANT 2: would you want a way to teleport to the cell wthouth console? In which case I'm sure you could make a simple script onto an item for. 3: That's it. Please be more specific if this didn't help....Ah sorry, and yes I meant if I want to make a cell and make the console a command for it. Edited June 7, 2013 by iamthelorthos Link to comment Share on other sites More sharing options...
Elleh Posted June 7, 2013 Share Posted June 7, 2013 You just need to make sure you have a COC marker heading to teleport to. ;) From the "Lokir's Tomb" level design tutorial on the CK wiki: "When testing, it's helpful to use the COCMarkerHeading. These markers are only used for testing - when using the COC console command, this is where you will appear. Only one of these markers should be placed per cell. If a cell has a pre-existing coc Marker, simply move it before saving the plugin. Like all markers, if it's hidden, press "M" to show it. If you are having trouble finding it in the Object Window, simply type "COC" into the filter box and select the *ALL category." Link to comment Share on other sites More sharing options...
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