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Starting outside carriage


Barum

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Everytime I start outside the carriage and I dont know why...

 

Loadorder:

Immersive Dragonborn.esp
Immersive Mercenaries.esp
Immersive Patrols.esp
Immersive Travelers.esp
Immersive Werewolves.esp
Convenient Horses.esp
Chesko_LoreBasedLoadingScreens.esp
Footprints.esp
Footprints - Ash.esp
WetandCold.esp
WetandCold - Ashes.esp
SkyUI.esp
iHUD.esp
Cloaks.esp
Cloaks - Dawnguard.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
DragonbornArmorFix.esp
hothtrooper44_ArmorCompilation.esp
HarvestOverhaulDawnguardDragonborn.esp
DeadlyDragons.esp
SkyRe_Main.esp
SkyRe_Combat.esp
SkyRe_CraftingFix.esp
SkyRe_EncounterZones.esp
SkyRe_EnemyAI.esp
SkyRe_EnemyScaling.esp
SkyRe_HarvestOverhaulDawnguardDragonbornPatch.esp
SkyRe_Survivalism.esp
BetterQuestObjectives.esp
BetterQuestObjectives-SkyRePatch.esp
Guard Dialogue Overhaul.esp
Immersive Weapons.esp
SkaalKidAetaCoat.esp
Thieves Guild Requirements.esp
Realistic Lighting Overhaul - Dungeons.esp
Realistic Lighting Overhaul - Dawnguard Interiors.esp
Realistic Lighting Overhaul - Major City Exteriors.esp
Realistic Lighting Overhaul - Major City Interiors.esp
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
ClimatesOfTamriel-Interiors-Warm.esp
ClimatesOfTamriel-Nights-Level-3.esp
RealisticNeedsandDiseases.esp
RND_Dawnguard-Patch.esp
RND_HearthFires-Patch.esp
RND_USKP-Patch.esp
RND_Dragonborn-Patch.esp
Brevi_MoonlightTales.esp
BetterQuestObjectives-MoonlightPatch.esp
LockpickingOverhaul4.esp
TTYM - Think to Yourself Messages.esp
ReProccer.esp
ReProccerNONPLAYERfix.esp
ReProccerDragonborn.esp
RavenRockExpanded.esp
RRGuardArmorFix.esp
MzarkWonders.esp
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What do you mean? At a new game you start outside of the carriage? They forget to take you or what? :biggrin:

No, all people stand outside the carriage, including me, everytime I start a new game.

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That's silly... cant seem to see which mod might cause this... never heard of this honestly and I pretty much know the mods you have (got similar except a few)

 

You should try and disable mods by group to figure which one this is... (going 1 by 1 takes too much time) then when you found the group narrow it down again (disable half the group) and so on... I guess it's something NPC related, but it can be anything really (accidental edit in the CK when making a mod)

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Uhhmmm, since when do Footprints and Wet and Cold conflict, because I get crashes? I start under the drivers legs when I activate Footprints - Ash.

Really weird, other people do not get these crashes. Maybe I need to activate the mods later.

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  • 2 years later...

That is because you are running mods that are interfering with the start of the game. The intro is not a part of the game, it is a highly scripted tutorial and you have very little use for mods What were you planning on doing? Kill the dragon? Escape from the guards? use that super duper weapon ( with your hands tied?) wear that fireproof armor of super protection from dragons? Not gonna happen, so just put your mods away until you finish the Helgen sequence, Until you exit the cave you are being led by the nose through a series of scripted sequences where you must do exactly what the game wants or it will cause problems. Simplest solution - disable all of your mods until you exit the cave and the intro scripts are no longer active. Then Make a permanent save that you should never overwrite, then after that save, pile on the mods and go crazy if that is what you want. :thumbsup:

 

OR, you can spend hours trying to figure out which mod or which group of mods is causing that specific problem, remove those mods - then immediately run into another game breaking problem. :wallbash: When just not using mods until after the intro is finished would have had you playing yesterday.

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