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Another 3ds max question

3ds max nifskope;

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#21
South8028

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Which one is specific? You have nif - door that you have made. Make a backup, open this nif in nifskop. Save it to nifskop and check it in the game. If the problem is local, your nif will work after nifskop. If the animation does not start, then nifskop is incompatible with official plugins in principle.

#22
pepperman35

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Okay, I open MassFusionElevatorOuterDoor01.nif in nikskope, saved the file and closed nifskope.  Reopened nifscope, loaded the freshly saved file, and checked the animation.  Everything appears to be in order, the animation works as it should.. 



#23
South8028

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You do not understand me. I'm not interested vanilla fallout door. I need your door, which is made in 3d max 2013 with ck plugins. I need you to overwrite her nif in nifskop, go into the game and check if the animation is working, or the animation is dead.

Edited by South8028, 17 June 2021 - 09:10 PM.


#24
niston

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I've edited animated doors in nifskope. There is no issue with it.

You can send me your NIF file if you want, I will take a look.



#25
pepperman35

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I opened my custom door in nifskope, saved the file and exited nifskoe.  Reopened the newly saved file, checked the animation, the animation works as it did previously.  I see no issues.  In case its relevant, I am using NifSkope 2.0 Dev 7.


Edited by pepperman35, 18 June 2021 - 04:16 AM.


#26
South8028

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Yeah. Thank you so much.But I just didn't get it. Ahaha. ) Did you check the animation in the game itself, or again only in the nifscope?

Edited by South8028, 18 June 2021 - 05:13 AM.


#27
South8028

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I've edited animated doors in nifskope. There is no issue with it.
You can send me your NIF file if you want, I will take a look.



#28
South8028

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Yeah. Thank you. Later after work I will send you to see.

#29
South8028

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Yeah. Thank you. Later after work I will send to see.

#30
South8028

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I've edited animated doors in nifskope. There is no issue with it.
You can send me your NIF file if you want, I will take a look.







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