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how do i create a buyable recipe?


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Create a GlobalVariable like MyRecipeNameKnown default value 0

 

Create a MyRecipeNameNote book, add a simple script to it with the OnRead event ... look at OnReadAddToMap for a template, but the script sets the global variable MyRecipeNameKnown.SetValue(1)

 

Add GlobalVariable condition MyRecipeNameKnown == 1 to your constructible object.

 

Add the MyRecipeNameNote to whatever vendor level lists using whatever level list injection tech your quality aspirations are happy with.

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There's a way without using scripts

1. Create some perks

2. Create a book\note that adds this perk (Using the way provided by the UI)

3. On the recipe use the condition HasPerk == MyPerk1

 

Not sure if there's a perk maximum that can be reached by normal means though

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