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hell earth heaven apocalypse

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#1
saw12

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​Alpha and Omega, The beginning and the end.

 

A Story after the hoover dam battle. The gate to hell in the Mojave was opened and a premature apocalypse has begun.

 

Story line

 

You are awaken at the Lucky 38 suite about 2 months after the battle of hoover dam by a small swarm of demonic creatures tearing apart the casino for no apparent reason. your objective leads you out to the strip and nothing but mutilated corpses and demons fill the street. you are then guided to a shelter in freeside by a priest during your escape he informs you of the situation and you must capture, kill, and exorcise demons to cleanse the wasteland. But to do so you must have proper equipment. You must bring the priest water for him to bless and parts/guns for him to modify specifically for demon killing. Once your equipped with proper gear your hunt begins you have to band together with demon hunters and save residents of the Mojave.

 

 

Features

 

New weapon and remodeled vanilla weapon once they have been modified for demon hunting (crosses, biblical verses, holy names etc.) engraved in the weapon

 

Once the story is complete you can visit hell anytime and random demonic encounters in the Mojave are still possible

 

Maybe a few Easter eggs to the show supernatural (67 impala, Salt shotgun, skeletons named Sam and Dean. ETC.)

 

Anymore info you think i should add just leave in the comments

 

Weapon Ideas

Sawed of shotgun that shoots shells filled with angel bones and salt

 

Thompson .45 Sub-Machine Gun the shoots iron bullets

 

.50 pistol that shoots special "Hell Rounds" that kill anything with one shot but there's only 18 in the game and they are not easy to obtain

 

The Town

A small town that has been around since the beginning of civilization that guards the gate to hell. The town is located just outside the Mojave in a valley to the south the people that guarded it are dead now due to its own vault malfunction but the demons have revived them to what are now considered living but far from human. Half way through the story you're led to the town and are instructed to capture the demon named Zelluh. once he is captured he tells you about the special bullets and where to find them then give you the gun just before you destroy him.

 

The Vault

Vault 178 was built by a Vault-Tec employee that lived in the town he built himself over the course of 60 years he died inside before the war even began and his spirit haunted the place. When the residents of the town entered the vault during the war there was 88 people that shared certain sectors the men had theirs and the women had theirs 44 of each and breeding was not aloud. They survived for 13 years then the Vault constructors spirit began to kill off the residents. 6 months after he began killing the survivors decided to try and leave the vault but once the doors opened the radiation killed the rest of the people inside then the demons brought them back as dark deformed puppets to do as they command the commanding demons found the bullets and gun inside the depths of the vault that were never used. The demons split the bullets and guns and hid them in their caverns along the walls of the valley.

 

Attached File  blessedsawedoff.jpg   89.82KB   0 downloads

Chrome barrell, burnt wood handle and a cross.

More to come


Edited by saw12, 20 June 2013 - 01:58 PM.


#2
saw12

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Please comment and tell me what you think and i would like some people that know what they are doing to help me i need an item/ NPC modeler, a texture artist for many things, an animator and a scripter for events and quests and one world designer to help me.



#3
devinpatterson

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I feel that a supernatural mod is somewhat I'll suited to NV, and might be rather challenging if you need to create a lot of new creature mods.

Don't get me wrong, I think it's a very interesting idea, but perhaps better suited to oblivion or skyrim. It might be why you haven't received any replies yet

#4
saw12

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if this was in oblivion or skyrim it wouldn't, fit i want a religious experience with it including biblical passages and more. Guns will be a very large piece to this an apocalypse to the apocalypse.



#5
devinpatterson

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if this was in oblivion or skyrim it wouldn't, fit i want a religious experience with it including biblical passages and more. Guns will be a very large piece to this an apocalypse to the apocalypse.

 

Hit me up if it picks up speed. I have some resources for a VR Doom game I made for two of my mods (sunset & mars). I was only able to reproduce some basic assets like the lost souls (flying skulls) and imps. Played around with making  a baron of hell and cyberdemon from the Minotaur resources on NV nexus, didn't complete it, but it's do-able. 

 

Best of luck



#6
saw12

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if this was in oblivion or skyrim it wouldn't, fit i want a religious experience with it including biblical passages and more. Guns will be a very large piece to this an apocalypse to the apocalypse.

 

Hit me up if it picks up speed. I have some resources for a VR Doom game I made for two of my mods (sunset & mars). I was only able to reproduce some basic assets like the lost souls (flying skulls) and imps. Played around with making  a baron of hell and cyberdemon from the Minotaur resources on NV nexus, didn't complete it, but it's do-able. 

 

Best of luck

 

This sounds quite impressive! The lost souls sound like they could be used but i remember the texture from those games and don't hit what i was thinking of making. Over all though the mesh work and animation seems like it would be amazing if you don't mind i would like to use them if this actually speeds up but a re-texture might be done if that okay with you.



#7
devinpatterson

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This sounds quite impressive! The lost souls sound like they could be used but i remember the texture from those games and don't hit what i was thinking of making. Over all though the mesh work and animation seems like it would be amazing if you don't mind i would like to use them if this actually speeds up but a re-texture might be done if that okay with you.


Naw they were nothing special. Lost souls didn't have any new animations, simply a skull with brahmin horns rigged to a eybot skeleton, movement increased, flaming effect and a few other changes. Imps were spore carriers (with a re-texture, some minor mesh edits, ie more spkikes) and a fireball effect.

Anyway let me know if the project starts up and gets some steam behind it. I didn't want to release them before I show them first in my mod. But if the ball gets rolling on your idea and you get a team and assets you can use them.

#8
saw12

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im still working making progress slowly but still things are being accomplished



#9
kingwilfre16

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I also feel this is ill fitted, and im the one who posted this http://forums.nexusm...my-of-darkness/







Also tagged with one or more of these keywords: hell, earth, heaven, apocalypse

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