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Help! Random Lights that shouldn't exist


Savela

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Hey guys,

 

so i have recently started to make my first own Worldspace but run into an odd Problem:

There are three Lights that only show up in the game. Two of them in a warm flickering orange and one of them in a flickering toxic green.

 

I have never even placed a Lightsource in this Worldspace. I have checked the Object List of the cells in question (many times) and i have restarted game, CK and pc (also many times). I am also not using any mods in my game (exept F4SE).

 

What really confuses me here is that none of these show up in the CK, even if i toggle lighting and Sky on. I can literaly not find a hint of these Lights in the CK.

 

One of the spots in the game:

 

 

The Object List for the corresponding Cell:

 

 

The worldspace is a child of the Commonwealth.

 

 

Can anyone tell me what the hell is going on here? :o

 

 

 

EDIT:

I gave the mod to a friend to test if it's maybe just my game that is being wierd. He had the same light sources.

And i also duplicated the Worldspace and deleted all the objects in it to make sure there isn't a object that emmits light in there somehow. The light still persisted in a world without objects

Edited by Savela
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I Finally solved it!

 

The problem was that i chose "commonwealth" as a parent and had "use sky cell" checked.

I don't even know what that does, i assumed it was so i actually have a sky texture, but it seems all fine without it.

 

So what ever "use sky cell" is supposed to do, it seems unneccesary and just cause problems for me so whatever.

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