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avengeit

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:verymad:

Okay, so when trying my hand at making a custom, standalone follower for my use in Skyrim I ran into a relatively common bug where the forehead has some odd discoloration issues. I've done my research and tried to fix it myself already. For instance, I HAVE gone to upper eye socket in the CK, set interpolation to 0 and changed the color to average, exported the data and saved my mod, yet I'm still getting this :sick: inducing bug. Here is a link to the image I posted http://skyrim.nexusmods.com/images/257798/?, If you could reply here, comment on the image, pm me, ANYTHING to help, I would explode with happiness. Till then, :verymad:. But seriously, thanks regardless guys, love the community here :happy:

 

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Not just Upper eye... set upper, lower, cheeks, lips, eye liner, etc to 0, some things can be left on other values (like skin and warpaint)... you can see in the CK when it's gone... just click on preview for the head. When it's gone and you export the FaceGen data your character should look fine in game

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Not just Upper eye... set upper, lower, cheeks, lips, eye liner, etc to 0, some things can be left on other values (like skin and warpaint)... you can see in the CK when it's gone... just click on preview for the head. When it's gone and you export the FaceGen data your character should look fine in game

Oi! I started setting everything to 0; it ended up being a warpaint (idk why, but hey, works for me!), and all is well now. Thanks much, please accept my humble kudos in appreciation. :thumbsup:

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