To start with, programs I'm using and my system specs, for reference:
Operating System: Windows 7 Professional 64-bit
In addition, I have 20 gigs, between two flash drives, dedicated to boosting my system. Only the 4 gig drive is being used fully, though.
I'm not maxing out my memory, or vram, or cpu, according to GPU-Z and my task manager. I've already set my ini to allow extra time for scripts, gotten Hialgoboost, and used the texture optimizer. Every texture replacer I have is the lowest option provided. I'm using CoT, but no other lighting mods, and no ENB. I have BOSS with user rules for any unrecognized plugins, Wrye Bash with a bashed patch, I've cleaned every mod I'm confident with in TES5Edit. I've gotten every relevant compatibility patch I'm aware of. I'm using SUM to handle my three reproccers, and the FNIS tool when I play with animation mods.
First and foremost, I struggle when approaching cities. I was freezing before, but ever since fiddling with my mods, I've been able to get closer. Usually, I still crash if I get too close to a city, though. Quite by chance, I found out that Arthmoor is having a similar issue. This means it's almost certainly due to Open Cities, but if not, it'd be good to know.
Almost tied for disruptiveness, a fair portion of the time, saves made outside don't load. Sometimes if I try to load it a second time, it works, other times the save is unusable. This is without fiddling with anything between making the save and trying to load it. The saves don't freeze or CTD, I just get a black screen when it 'finishes' loading. Audio continues, despite the black screen, but gameplay does not seem to. It's all ambient noise, like water flow, and music.
This issue I've made a post about before, but I'm still unable to find the source, and that thread never got a response. I've got a popup with the word "SWAG" and nothing else every time I start a new character. Even going through my mods in TES5Edit I can't seem to find the source... I've also force-crashed and checked my log. At this point, I'm wondering if the popup is induced by a script. If anyone knows what mod causes this, you would have my thanks and kudos!
When using Dovahkiin and the Apprentice of Thu'um, I get crashes when on Solstheim. I thought this might be an conflict between Arthmoor's Alternate Start: Live Another Life, and the quest, but I'm not sure. I only encountered the issue when starting on Solstheim with a new character, but I've not been to Solstheim on a pre-existing character since getting Dovahkiin and the Apprentice of Thu'um. Currently, I've uninstalled the quest mod, and I'm wondering if anyone can confirm or deny encountering this issue? I'm using the DG + DB variation of the quest, so that shouldn't be the issue.
Lastly I had an issue which I solved recently, in case anyone else is using Dual Sheath Redux having that same issue, this might help. My left hand sheaths, and shield when I had it sheathed on my back, would float between my legs in first person. Example of the issue shown here: http://skyrim.nexusm...images/254638/?
This issue, for me, was a conflict between SkyRe and Dual Sheath Redux. Disabling the SkyRe races module solved the issue immediately. However, I'm unsure if the problem resulted from DSR, SkyRe, or xp32 Maximum Skeleton: it could have been a conflict between any combination of those.
Anyway, sorry for the long post. If you can help with any or all of these issues, that'd be great! If you find this post helpful in your own troubleshooting, I'm glad to be of service