Jump to content

Diary: In-game Text Editor Book


tritonforge

Recommended Posts

Can someone make a book that we can type into? So we can keep an immersive, ingame journal or even take notes. This book would be droppable and unique.

 

If this is possible, maybe each time you edit text in the book and close the book you have to use up one inkwell.

 

EDIT: I just found this: http://skyrim.nexusmods.com/mods/8892//? . But it's still a hassle and not as immersive as an in-game editor.

Edited by tritonforge
Link to comment
Share on other sites

  • 5 months later...

Can someone make a book that we can type into? So we can keep an immersive, ingame journal or even take notes. This book would be droppable and unique.

 

If this is possible, maybe each time you edit text in the book and close the book you have to use up one inkwell.

 

EDIT: I just found this: http://skyrim.nexusmods.com/mods/8892//? . But it's still a hassle and not as immersive as an in-game editor.

 

There might be a way. I stress that might as it seems exceptionally difficult to do. We've seen examples of text editors, and SKSE does provide us with a lot of power, but one thing I haven't seen a capability for is calling up data from certain variables.

 

Those variables being the globals for each 'class', or object, in the game. What if you needed to call up the text from a book? The AI package for an NPC? I haven't quite seen these things be done. But if they could be done, then, if my theory is correct, it will be fully and completely possible to create a dynamic item creation mod for Skyrim. It'd take a hell of a lot of scripting magic, but it's wholly possible.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...