All stuff added to the game must be made from scratch or with help of modded stuff made for this specific game. It is not possible to take something from another game and put into another, not legally.
There are a lot of tutorials out there for the tools I will show you now and we can debate them and hopefully I can guide you through this mess... First: When I started with 3D, I did put a lot of time doing tutorials and I cannot find the tutorials I used 15 years ago but there are more of them now in the other hand and to learn to use the tools, you need to do it the hard and long way, doing tutorials. I think I put aside the game for a couple of weeks, and only focused at learning 3D a couple of months before Oblivion was released and my first stuff where made for Morrowind. Qarl did motivate and inspire me a lot doing this ...
The 3D tools you need to use is:
- Blender scripts, both 2.6 and 0.06 as 0.06 cannot import the Oblivion meshes as far as I know, which I reported to them, well the report was made for 0.03 but I do not think they fixed it. I use 2.6 and fix the mesh in Nifskope before I try it in game as if you do not resave the mesh in Nifskope, Oblivion will crash.
For texturing, I use:
There is only one way to learn using all this stuff... The hard way... Take one step in a time and you will get there and will be able to make whatever you like. It is only your imagination that will stop you and also copyrights if you wanna release something. Do not use something directly from another game, peeking at it is fine but not porting it.
I have never made armor, well I retextured some but never 3D. I made weapons and static stuff, which is easier I guess. The easiest way to make an armor is to find a suitable mesh and retexture it.
Edited by Pellape, 09 July 2021 - 09:43 PM.