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Why event OnPlayerBowShot don't work?


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I like "smoothcam" mod, but when you don't use 3D crosshairs, the aim is always on the top left of the crosshairs. I found that this was caused by players not face to the crosshairs correct. So I want to fix this bug. But now we have this problem:

 

how to do "when player shooting, aim turn to crosshairs."

 

Can you help me? thank you

ScriptName SmoothCamPlayerScrip extends ReferenceAlias

import debug

Event OnPlayerBowShot(Weapon akWeapon, Ammo akAmmo, float afPower, bool abSunGazing)
	Debug.Notification("æµè¯ããããã")
	Game.GetPlayer().ForceTargetDirection(0,0,0)
EndEvent

59757241-1625878754.png

Edited by pxd2050
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