Hello, all; I'm in need of some assistance with a new worldspace.
The worldspace I'm creating is supposed to be a region in the mid-Atlantic, so most of the cells are nothing but water; the two islands I have designed and put things on are apart, but with a high enough render distance, it's possible that someone might see large things on the other island. I will be using collision boundaries/"invisible walls" to keep players from going into the water around the islands for various, plot-related reasons.
So far, I have both islands made in the worldspace, surrounded by water, land texture has been put down, and buildings have been placed. My issue is that the water surrounding these cells, and any other cell which I've modified, is completely invisible. I can see other cells in the distance which I haven't touched, and they have water; the LOD water stops at my modified cells, although the water around those cells is still there, I still swim in it, the only problem (and a large problem in my book) is that the water can't be seen. Additionally, I will sometimes see what looks to be snow floating in the air on my islands. Since I'm running Project Reality, I'm not sure if this is snow related to that (in which case, I'd need to fix that as well), or an entirely different thing related to my water being invisible.
I have checked the water noise textures for the worldspace and they are there; I have also found that some of my unmodified cells have, for some reason, land textures and what appears to be plateaus on them. Quite honestly, I feel like I've royally borked something building this worldspace with no prior experience with doing so; if there's a way to fix this without having to make a new, fresh exterior and move all of my buildings, items, and so on into that one, I'd really, really appreciate any help with that.
Edit: Due to shoddy internet connection right now, I'm having to edit this post and add that I have taken screenshots of the water being invisible (as well as the sky showing through the ground between the unmodified, water-containing cells, and my modified cells? Not sure what that's all about), the "snow" I captured, and one screenshot taken with TLB to give a clearer view of those problems and the plateau. Due to file size constraints, I'm only uploading the clear screenshot taken with litebrite. I will gladly upload the other screenshots if they would help, in subsequent posts. For now, I think this one would suffice to show what's going on, with the added benefit of being visible, thanks to my taking these at night in the game.
Edited by General Varus II, 28 June 2013 - 02:41 AM.