238 replies to this topic
Posted 08 July 2013 - 06:40 AM
Posted 09 July 2013 - 02:12 AM
Looking great Adjusted some of the saturation and colour values for the Grazelands and it's looking brilliant Can't wait to see the Imperial Forts
Posted 11 July 2013 - 09:46 PM
The textures definitely stand out more than any other texture mod I've used. I haven't really been out of the general Seyda Neen area yet, but so far, so good. I have noticed a few places where I can see the texture "squares where one texture meets another and doesn't quite blend with each other. I know some of the texture fixes out there deal with this sort of problem, but I've seen at least a few stating that they only are designed to work with vanilla textures. Have you noticed these yourself? Maybe there's something out there that would fix these. It hasn't really been a major issue from what I've seen, but I have noticed a few places with this going on.
Posted 12 July 2013 - 08:18 PM
amazing , just the best ever done for morrowind among texture mods, it really stands out , it's really crisp & all , really oustanding , thanks man!
Posted 13 July 2013 - 04:06 PM
Lougian, I was wondering if you'd be interested in creating new landscape textures for Ald-Vendras. It's a large landmass that's been around for quite some time but it seems it never really became too popular. There's a few bugs in it and it needs some improvements in many respects but as far as an area to explore, Centurion obviously took a lot of time designing the landscape and I think it would be an excellent place to design new mods seeing as Vvardenfell and Solstheim are close to being filled up. I don't know how much time it would take, but I was always hoping someone would do it. What's your opinion on all this?
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