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Skyrim Keeps Crashing After About 20 Minutes of Playing.


godsdeathkeeper

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Ever since I Figured out how skse works and got it installed I can not keep my game running for more than 20 minutes without it crashing. I am looking for anyone who is willing to help me out with this as I am completely stumped as to why this is happening. I have Done A full reset of all the files by uninstalling everything and redownloading it all, I Have used SSSedit just the auto version don't know how to manually do it, I have LOOT going and it says everything is fine besides 2 navmeshes being removed for Friendlier Taverns.esp. I have attached a text file with the mods I couldn't upload the pictures. If you need more info tell me what you need and how to get it and I will. All the mods worked fine together before I installed skse so I'm fairly certain it has to be that. Skse was definitely installed right I followed the read me to the letter. So any help you all could give me would be Super Welcomed!!

 

 

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I can assure you its not SKSE, millions of players including myself use it without issue. I understand you are new to modding but there is some tools and utilities you should be using. Start with these -

 

https://www.nexusmods.com/skyrimspecialedition/mods/33261

 

https://www.nexusmods.com/skyrimspecialedition/mods/32444

 

https://www.nexusmods.com/skyrimspecialedition/mods/10547

 

https://www.nexusmods.com/skyrimspecialedition/mods/21294

 

The last one, .Net Script Framework, has a crash log that can be very useful to figuring out what is the source of your instability. Without more information like do you crash in the same area of the game world, do you crash while out roaming around or does the crash happen during cell changes and can you trigger the crash or its it totally random it is hard to be much more help.

 

Be 100% sure you are NOT using a mod made for Skyrim LE that has not been ported correctly or meant to be used with Skyrim SE. Anything with a LE mesh file with cause SE to crash for example.

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I can assure you its not SKSE, millions of players including myself use it without issue. I understand you are new to modding but there is some tools and utilities you should be using. Start with these -

 

https://www.nexusmods.com/skyrimspecialedition/mods/33261

 

https://www.nexusmods.com/skyrimspecialedition/mods/32444

 

https://www.nexusmods.com/skyrimspecialedition/mods/10547

 

https://www.nexusmods.com/skyrimspecialedition/mods/21294

 

The last one, .Net Script Framework, has a crash log that can be very useful to figuring out what is the source of your instability. Without more information like do you crash in the same area of the game world, do you crash while out roaming around or does the crash happen during cell changes and can you trigger the crash or its it totally random it is hard to be much more help.

 

Be 100% sure you are NOT using a mod made for Skyrim LE that has not been ported correctly or meant to be used with Skyrim SE. Anything with a LE mesh file with cause SE to crash for example.

I Have Installed all of these now did not have them before. I am still running into the same problem of crashing and it does seem random. I have attached two log files that i have no idea how to read. Also I will add in the dll log and the .net log if that will help hopefully. I can get it to repeat in the same area if i reload the game but i can make it not do it by saving just before i hit the crash zone and then reloading. I have also checked my mods list and there is no se mods on it at all. So in short just for your question, Yes it is random while roaming, Not sure about where the cells are on skyrim so i cant anwser that, and yes i can trigger the crash from a save but starting a new game it happens at random.

 

 

 

 

Edited by godsdeathkeeper
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Cell change just means like going from the main world space into a mine or cave. The "possible relevant objects" usually points to the last couple things you game was doing before it crashed. When you crash does the game freeze up or just close and put you at the desktop? I am not sure what WorldRoot Camera and Shadow Scene Node are but they sound like vanilla core game processes and are both in the list of last things the game was doing before it crashed.

 

I notice you are using the SOS Racemenu plug in from XPMSE but you are not using SOS. This is not good. Get SOSRaceMenu out of your load order and start a new character and see how things go. If you still crash next try disabling Open Cities and make a new save to test things. Nothing wrong with Open Cities itself but its the poster child for mods that dont play nice with other mods. Anything that adds assets to the game's cities would need to be patched to work with Open Cities, Flower Girls and Female Guards are examples of this.

 

You cant trouble shoot anything on a current character since so much info is burned onto the save file with no way to remove it so you must make new characters each time you change something if you wanna do things right.

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