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How do I export modified bones in 3ds max?


pxd2050

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In 3dsmax 2018, I used the "NIF plugin for 3ds Max 2015-2018" plug-in to import NIF model and edit bones, but the exported NIF has no edited bones. What should I do?

It took several days to finish. Please give me some guidance. Thank you


2021-08-01-003210.png


2021-08-01-004521.png


The skeleton shown here is still the default skeleton. The arm bones modified in 3dsmax have not changed here?


2021-08-01-004633.png


2021-08-01-004654.png

Edited by pxd2050
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