Hi, just started to sculpt with blender and was trying to make a mask to put in fallout 4 which ended up looking like Frank from Donnie Darko. BUT whatever how much I simplify the meshe with remesh or clean up by decimate geometry there is still too mush triangles for outfit studio and it crash on opening I know model must be downgrade to a level that fallout engine can handle but is their a way to simplify my model for outfit studio to read it without making it looking awful ?

[Blender-Outfit Studio HELP] Obj file error too much triangle in "sphere"
Started by
SammyMemento
, Aug 23 2021 10:12 AM
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#1
Posted 23 August 2021 - 10:12 AM

IPB skins by Skinbox
