Jump to content

[Mod Request] Smithy UI Improvements/Rework


devilzmods

Recommended Posts

Hi, this is my first post here, go easy on me.

The monster hunter world weapon and armor smith received some notable upgrades compared to the previus generations, but while the weapon tree is nice to look at, i find it really clumsy to use. That is because you have to select which piece you want to upgrade before even seeing the Tree and i end up switching back and forth between different weapons and the tree view multiple times every time I check what gear i can upgrade.

A much more convenient way to go about this would be to enter the weapon tree from the top level smithy menu. Now in the weapon tree you can see all the weapons you own highlighted and have all the available upgrades in one place. It would be extra nice if you could also forge new weapons (iron I, Bone I, dragonbone I, etc...) from the same interface. Duplicate weapons could easily be displayed or just ignored and which to upgrade chosen at random (the worst consequence would be jewels having to be reorganized if the wrong weapon is upgraded.

The Main Smithy menu could now be structured as follows:

 

Armor

  • Forge
  • Upgrade

Weapon Tree (the weapon type could also be cycled quickly with shoulder buttons or dpad and could default to the weapon type that is currently carried)

  • Greatsword
  • Longsword
  • Hammer
  • ...

Charms

 

Kinsect Tree

 

[...whatever is missing]

 

What's also bothering me is that controller players (at least on pc) are still stuck with a cursor in the tree view; It's incredibly irritating. This should be changed in a way that a dpad input snaps the cursor to the nearest box in the direction the dpad was pressed.

 

I see no reason why this shouldn't have been the default way of doing things, but that's why we mod, right?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...