Okay, so it appears I've run afoul of some odd bug with regards to losing control of the game's brightness settings. I usually play in windowed mode, 720p, however for some reason in that mode I cannot control the in-game brightness. The brightness slider does nothing in the game settings. I checked it in fullscreen and the slider works, however I don't want to play it in fullscreen as I use windowed 720p for recording and to monitor audacity while I play.
I'm currently using fellout and this is currently how things look: http://s10.photobuck...lout01.png.html
I don't think it's supposed to look THAT dark near the middle of the day.
I've tried my game out with Project Reality instead and this is how the same scene looks: http://s10.photobuck...PRShot.png.html
A little better, but not by much. I'd rather not use PR due to blown lighting issues such as this: http://s10.photobuck...ting01.png.html
For comparision, this is how the game looks with neither fellout nor PR: http://s10.photobuck...illa01.png.html
Even in vanilla, I still have no control over the brightness so I'm rather certain the issue isn't related to Fellout or PR. I've tried adjusting it in fullscreen and going back to windowed, but that doesn't work.
I tried tweaking gamma setting in the ini file as well that did naught. Something about windowed mode is forcing the game to a certain gamma setting.
My gpu is a MSI Twin Frozer II HD6870 is that helps. I've tried using the ATI control center for the graphics card, but it has no settings to control or override gamma/brightness for games that I can find.
Does anyone have any ideas how to correct this issue?