Anton0028 Posted July 24, 2013 Share Posted July 24, 2013 Help me please to find some examples of animated cloth/armor which determines by game engine like cloth/armor (or something else that can be wear).This object must be skinned to the actors skeleton, but had its own animation either. Maybe game already has it or some modders made something like this.And one more thing. I saw the game's object that allows NPC to detect you when you touch it. It looks like rope with small bones on it.How can I find out NIF file with this object, or how it has been named in CK ?(it is the only one object i can remember that use HAVOK to interact with game's world, if you know more - point me on it please) Link to comment Share on other sites More sharing options...
pheo3309 Posted August 3, 2013 Share Posted August 3, 2013 Not sure about the animated cloth, because I'm not sure what you're asking. The second, if you found the object with the bones on the rope thing in the CK, click edit, and look at the model used. Most everything uses Havok to interact with the game. For instance if you drop 1000 cabbage heads down the Throat of the World, it'll reach enough momentum to pretty much kill things in the path of it. RIP Frost Trolls. Link to comment Share on other sites More sharing options...
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