Jump to content


Creation Kit - strange behavior after moving MO2

mod organizer 2 mo2 ckscripts portable creation kit sse ssedit skse

  • Please log in to reply
No replies to this topic




  • Members
  • Pip
  • 49 posts

Hello, bit of troubleshooting, or a puzzle if you will? Main questions:


  • Does moving a portable MO2 installation, WITH corrected paths, break the CK, despite not breaking anything else?
  • What ini files MUST be present, and paths set, for the CK to work through MO2?
  • Does having MO2 on the same drive as Skyrim (but not in the Skyrim folder) cause problems?






Update for posterity: editing the descriptions of ESPs in the CK seems to give errors in certain cases... maybe depending which masters are ticked... there doesn't seem to be a rhyme or reason except the side effects of a directory location-change

Edited by 37G, 20 September 2021 - 06:51 PM.

Also tagged with one or more of these keywords: mod organizer 2, mo2, ckscripts, portable, creation kit, sse, ssedit, skse

IPB skins by Skinbox
Page loaded in: 1.447 seconds