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(Unique) Dwemer Vending Machines of Skyrim


GenericGeorge

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I had this wonderful idea for a mod but due to my own lack of modding skills (mainly the modelling) I am unable to create it. The mod is lore friendly and immersive, adding something unique to your playthrough.

 

Here's my dossier I wrote down when I was planning the mod, I ran into some bumps as I'm not so good at 3d modelling I hope this dossier helps anyone that wants to jump onto making this mod a reality.

 

Brief Description
Vending Machines of Skyrim, otherwise known as Dwemer Vending Machines of Skyrim or VMOS is a mod created for Skyrim Special Edition which adds Dwemer Style Vending Machines across the map of Skyrim and DLCs. These vending machines are added in a way which keeps the immersion whilst adding a unique feature that makes a playthrough better.
Long Description
Vending Machines of Skyrim is a mod which adds dwemer style vending machines around skyrim that sell many different things. Some rare, others not. It acts like a normal shop merchant with one big difference, it's fully automated and animated to look like other dwemer constructs. This mod adds automated shopping services in a lore friendly immersive way. To unlock vending machine shopping you must first talk to the NPC who invented these machines, a dwemer expert who repurposed the machines into a way of making money. After visiting the expert, he'll ask for your help in tracking down the last part he needs to start building vending machines around skyrim.
In true vending machine fashion, you'll select your product by pressing buttons on the machine, and then your item will drop from the bottom into the compartment. This mod will have a couple of perk upgrades which can be earned by using these machines, these perks include the opportunity to invest in the experts invention and earn revenue from sales by visiting machines out in the world and collecting your cut. Another perk includes being able to buy more exotic items from the machines and opening up a full merchant interface.
The lore friendly way these machines can exist is that the expert has knowledge on dwemer machinery and knows how to make the machines, he makes the machines work by using soul gems just like dwemer automatons to power the creations. The vending machines are powered by souls captured in soul gems. The gears and cogs can be seen and heard moving and working when using the machine.
You can also help the business and earn a bigger cut by crafting a special wrench tool and performing maintenance on the machines as you come across them.
Inner Workings
The dwemer expert will be named soon, he is a high elf specialist of dwemer constructs. He will be located trying to get funding for his invention from the high queen or some rich people who deny him for being crazy. The player will talk to the specialist and have the opportunity to give him the funds, or convince the rich investors to change their mind, either by intimidation, or by helping them out with something they need.
After helping the expert, he'll tell you he needs one item to be able to be able to finish his invention. You will be tasked to fetch it, a special machine part. When you return it he'll be happy that you've helped him achieve his goal. You have the option to invest more into his business and become a business partner where you will earn money and be able to collect your share from the machines. Over a few days to a week the vending machines will appear around skyrim. You can interact with these machines and when you do, you'll be awarded xp towards a skill point specially for the vending machines inside the mcm menu. These perks will decrease the cost of items, increase your share of money, unlock rarer item stock. If you're a business partner you'll have the option to chip in to repair and maintain these machine to earn even more xp. You'll only be able to repair the machines if you have the special repair tool/wrench.

I will create the vending machine model with animated gears and sounds, the buttons will be scripted in the creation kit. A UI mod will possibly be used to display what is currently selected if the activation text cannot be edited on demand. A trigger dropper will be added where the purchased item will spawn it will be just above the drop tray so it looks like the machine grabbed it and dropped it. Instead of it just being added to your inventory, it will drop like a vending machine would this makes the mod experience better and immersion is increased.

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