Jump to content

I Need Explosions!


Ironman5000

Recommended Posts

I'm trying to work out how to enable manual worldspace explosions but need some help, here is what I tried;

  • placed a defaultActivateSelfTRIG box
  • placed 5 floating havok boulders under 'Activator' (TrapFallingRockLg01_Rock), disabling the havok in the reference window so they don't move themselves and drop to the ground
  • placed and XMarker behind them (in relation to the trigger box)
  • attached a MagicPlaceExplosionScript to the XMarker through he ref window, setting the explosion as FakeForceBall1024 in the properties
  • set the activate parent as the defaultActivateSelfTRIG
The point of this is to make a trap where the boulders are hurtled towards the player, but needless to say it isn't working right now.

 

I could use some help maybe someone can point out what I missed out or did incorrectly?

Edited by Ironman5000
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...