Hello everyone! I am a complete noob when it comes to modding and have only just started. I am currently working on a test follower mod that if I get good enough might release to the world! I made the follower, set the stats, added spells, added perks, placed in the world, and did all that other stuff. For the most part it works as I imagined it; I can recruit this follower and they perform their combat duties (she is a mage, mainly destruction). While making this custom follower I decided I would take a crack at adding a custom summoning spell for her as well. I added it to her spell list and went to test her out; I loaded a save that was previous to the mod's creation to allow her to settle in and let me roll on in and get her to follow me.
What I want her to do is to cast this custom summoning spell (it is essentially a clone of her, except 'ice', with slightly different stats, equipment, and combat style [the clone is a battlemage/spellsword type while the follower is a straight up spellcaster] ) when a fight begins and then switch to the other magic she has. The problem is that she does not do this at all and it saddens me! So if anyone could tell me what I would need to do to fix this I would appreciate it!
If I did not give enough information, which is completely possible; or if I posted this in the wrong section, the please move it. I do not actuallly post on forums that much so excuse my bad forum skills ( ). Thanks in advance to those noble souls who will hopefully in the future help me!