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Can't adopt children at all even after completing Innocence Lost


sexyclownbabe

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I'm currently in the process of fixing up my load order and my modlist for my new playthrough and testing by constantly making a new save and I just found out that even after completing the quest and talking to Constance, I'm unable to adopt any kids. When I talk to them the option "I can adopt you if I want" doesn't appear and when I talk to the street kids like Lucia or Sofie, I can't even get them to share their backstory and they just say dialogue such as "Yes?" or "Hmm?" after giving them 1 septim.


So I tried unchecking all my mods except for Skyrim Unbound Reborn and Simple Children (+ its other requirements) and I was able to adopt children as usual so I tried checking another mod that I thought could be responsible for breaking the opportunity to adopt children which was AI overhaul and it turns out I wasn't able to adopt children after, despite using a patch that makes AI overhaul and Simple Children compatible. Multiple Adoptions mod didn't cause any problems so it was ruled out. I thought I found the source of my problem so I decided to check all my mods and start a new save again but when I tried to adopt a kid after finishing Innocence Lost, I couldn't adopt kids again???


I thought Save the Dark brotherhood & Your Choices Matter - Dark Brotherhood could be the cause because they make changes to the Dark Brotherhood questline but those mods didn't seem to cause a problem with adopting so I ruled them out.


Some other things (yes, it's random) I noticed that M'aiq doesn't say his random lines and he just says he's tired and doesn't want to be bothered so I wonder if one of my mods potentially "broke" him.


Another thing is that back when I testing a new save and I only had like around 90 mods then, I actually could adopt children even before completing Innocence Lost (I had Immersive Citizens - AI Overhaul but switched to AI overhaul due to the controversy I heard about the former).


Basically, I need help in detecting which mod could break my game into not allowing me to adopt children at all. Sorry if it's still messy, as I have said I'm still in the processing of picking mods and sorting my load order. I use MO2 btw.


Here's my modlist:


0 0 Skyrim.esm


1 1 Update.esm


2 2 Dawnguard.esm


3 3 HearthFires.esm


4 4 Dragonborn.esm


5 5 Unofficial Skyrim Special Edition Patch.esp


6 6 Skyrim Project Optimization - No Homes - Full Version.esm


7 7 RSkyrimChildren.esm


254 FE 0 Expressive Facegen Morphs.esl


254 FE 1 Kireina SSE.esl


8 8 Smooth Weapon.esm


9 9 Diverse Random NormalAttack.esp


10 a Enhanced Solitude SSE.esp


11 b Gray Fox Cowl.esm


12 c dD - Enhanced Blood Main LITE.esp


13 d Cutting Room Floor.esp


14 e SkyUI_SE.esp


254 FE 2 MCMHelper.esp


15 f Guard Dialogue Overhaul.esp


16 10 Weapons Armor Clothing & Clutter Fixes.esp


17 11 WACCF_Armor and Clothing Extension.esp


18 12 UNP Vanilla Outfits.esp


254 FE 3 Qw_ACE_CRF Patch.esp


19 13 Complete Crafting Overhaul_Remastered.esp


20 14 FNIS.esp


21 15 RaceMenu.esp


22 16 RaceMenuPlugin.esp


23 17 KS Hairdo's.esp


24 18 XPMSE.esp


25 19 SGEyebrows.esp


26 1a SFO_SkinFeatureOverlays.esp


27 1b Improved Eyes Skyrim.esp


254 FE 4 WoundsOverlay.esp


28 1c JKs Skyrim.esp


29 1d WindhelmSSE.esp


254 FE 5 CapitalWindhelmExpansion - USSEP.esp


254 FE 6 Capital Windhelm Expansion - JK's Skyrim Patch.esp


30 1e Solitude Docks.esp


31 1f Enhanced Solitude SSE USSEP Patch.esp


254 FE 7 SolDocksLight.esp


32 20 icepenguinworldmapclassic.esp


33 21 ogSplendorDragons.esp


34 22 AMatterOfTime.esp


254 FE 8 Reduce Attack Scating Movement.esp


35 23 OBIS SE.esp


36 24 Immersive Encounters.esp


37 25 NewArmoury.esp


38 26 Holidays.esp


254 FE 9 JKs Skyrim_Holidays_Patch.esp


254 FE a JK's Radiant Raiment.esp


254 FE b JK's Bee and Barb.esp


254 FE c JK's The Hag's Cure.esp


254 FE d JK's Riverwood Trader.esp


254 FE e JK's New Gnisis Cornerclub.esp


254 FE f JKs The Drunken Huntsman.esp


254 FE 10 JK's Candlehearth Hall.esp


254 FE 11 JK's Temple of Mara.esp


254 FE 12 JKs Temple of Mara - SPO Patch.esp


JKs Temple of Mara - AI Overhaul Patch.esp


254 FE 13 JKs Candlehearth Hall - Helgen Reborn Patch.esp


254 FE 14 JKs Bee and Barb - Helgen Reborn Patch.esp


39 27 Inigo.esp


40 28 VitalityMode.esp


254 FE 15 Dirt and Blood - Dynamic Visuals.esp


41 29 MaximumCarnage.esp


42 2a Enhanced Vanilla Trees SSE.esp


254 FE 16 TamrielicGrass.esp


43 2b FPSBoost.esp


44 2c Riften Docks Overhaul.esp


45 2d Azurite Weathers.esp


46 2e Skyland_Watercolor_Green.esp


47 2f RichMerchantsSkyrim_x5.esp


48 30 DSerArcheryGameplayOverhaul.esp


254 FE 17 TrueDirectionalMovement.esp


49 31 TKDodge.esp


50 32 Unique Uniques.esp


Bijin NPCs.esp


Bijin Warmaidens.esp


Bijin Wives.esp


51 33 Bijin AIO.esp


52 34 Males of Skyrim.esp


254 FE 18 SmallerFrostbiteSpiders.esp


254 FE 19 Serana Re-Imagined.esp


53 35 Serana Dialogue Edit.esp


254 FE 1a JK's Belethor's General Goods.esp


254 FE 1b JK's Sleeping Giant Inn.esp


254 FE 1c JK's Angelines Aromatics.esp


254 FE 1d JK's Arcadia's Cauldron.esp


254 FE 1e JK's Silver-Blood Inn.esp


254 FE 1f JK's White Phial.esp


54 36 NoRadialBlur.esp


55 37 ForgottenCity.esp


254 FE 20 PaarthurnaxQuestExpansion.esp


SaveTheBrotherhood.esp


ww_AlternateDBEnding.esp


ww_AlternateDBEnding_SaveTheDBPatch.esp


56 38 Missives.esp


254 FE 21 OBIS-Missives-Addon.esp


254 FE 22 LeapsOfFaith.esp


57 39 Helgen Reborn.esp


58 3a SaveTheIcerunner.esp


59 3b IMAGINATOR SSE - Visual Control for Skyrim.esp


254 FE 23 IMAGINATOR - MCMenu.esp


60 3c Aeonbarr V2.1.esp


61 3d SimpleHorse.esp


254 FE 24 moretosaygeneric.esp


254 FE 25 moretosayrorikstead.esp


254 FE 26 moretosaywhiterun.esp


254 FE 27 moretosaykarthwasten.esp


254 FE 28 moretosayriverwood.esp


254 FE 29 moretosayshorsstone.esp


254 FE 2a moretosaywinterhold.esp


254 FE 2b moretosayfalkreath.esp


254 FE 2c moretosaycityguards.esp


254 FE 2d rugged_rogue.esp


62 3e Daedric Reaper Armor.esp


63 3f TavernClothes-MTM.esp


254 FE 2e wilderness_witch.esp


64 40 wilderness_witch_recolors.esp


65 41 Ophelia.esp


66 42 Dr_Bandolier.esp


67 43 Gwendolic Armor.esp


68 44 LeafRest OnePiece.esp


69 45 DT_VandfaldCottage.esp


254 FE 2f SkyIdles.esp


254 FE 30 Conditional Expressions.esp


70 46 TaberuAnimation.esp


71 47 ImmersiveInteractions.esp


72 48 zzArmormashups.esp


254 FE 31 toughened_traveler.esp


254 FE 32 DX Dark Knight Armor - My Final Version by Xtudo.esp


254 FE 33 NibeneanArmorsAndOutfit.esp


254 FE 34 Qw_BijinAIO_CRF Patch.esp


73 49 Potions.esp


254 FE 35 Unique Uniques_WACCF_Patch.esp


254 FE 36 JKs Skyrim Leafrest Patch.esp


254 FE 37 Dr_Bandolier_CCOR_Patch.esp


254 FE 38 Unique Uniques_CCOR_Patch.esp


74 4a Ordinator - Perks of Skyrim.esp


254 FE 39 CCOR_Ordinator.esp


254 FE 3a Ordinator_WACCF_Patch.esp


75 4b Wildcat - Combat of Skyrim.esp


254 FE 3b SeagullsofSkyrim.esp


76 4c Realistic AI Detection 2 SE Lite.esp


77 4d Relationship Dialogue Overhaul.esp


254 FE 3c RDO Updated.esp


78 4e RDO - CRF + USSEP Patch.esp


79 4f SkyTEST-RealisticAnimals&Predators.esp


80 50 HearthfireMultiKid.esp


HearthfireMultiKid_LastName.esp


81 51 Skyrim Unbound.esp


82 52 Immersive Speech Dialogues.esp


83 53 FCO - Follower Commentary Overhaul.esp


84 54 nwsFollowerFramework.esp


85 55 RSChildren.esp


254 FE 3d Animated Armoury - CCOR Patch.esp


254 FE 3e Animated Armoury - WACCF Patch.esp


254 FE 3f Skyrim Unbound - Female by Default.esp


254 FE 40 Skyrim Unbound - Patch - GDO.esp


254 FE 41 Skyrim Unbound - Patch - RDO with Update.esp


254 FE 42 Skyrim Unbound - Patch - WACCF.esp


254 FE 43 Qw_WACCF_RSChildren Patch.esp


86 56 RSC Forgotten City Patch.esp


87 57 RSC HR Patch.esp


88 58 RSC Solitude Docks Patch.esp


254 FE 44 RSC Enhanced Solitude Patch.esp

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That's a long list of mods you got there. Honestly I wouldn't know where to begin and it could be anyone of those mods causing the problem. Not just children mods. But here is what I do when I suspect any one mod is conflicting with one of the others. First I use LOOT to get my mods in the best load order and test in game. And you can get that here if you don't already have it;

 

https://www.nexusmods.com/skyrimspecialedition/mods/1918

 

Sometimes that works, but not always because overall it organizes your mods to work with each other better (doesn't really fix major conflicts) and may give you some insight as to what's going on. Handy tool, but not totally reliable at solving everything. And if that doesn't help solve the problem then I use SSEEdit. And you can get that here if you don't already have it;

 

https://www.nexusmods.com/skyrimspecialedition/mods/164

 

With this tool you can detect mods conflicting with each other when you apply a filter to show the conflicts. Very helpful tool when you understand it an learn how to use it. You can do wonders with that thing. I've modified different mods with that tool.

 

Anyway, that's all I can think to tell ya at this point and I hope what I suggested helps.

Edited by PurifierA
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A possible problem with your LO - the RDO-CRF patch is not necessary per Arthmoor, if you load RDO first. From the CRF comments page:

 

 

15 July 2021, 1:37PM
I told you how to resolve it. Move CRF so it loads after RDO. Get rid of any CRF+RDO patches, you won't need them anymore.

LOOT should already be in line with this configuration.

xEdit should not be complaining about anything in any of this.
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