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MegaLorandto99

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I wanna confirm something rq: Does a mod with a wrong ID impact other mods that rely upon it in such a way as for said mods to give a warning upon load about SKSE's scripts being outdated? I'm relatively new to modding (the only other game I've modded was DKS3, and even then I did it the hard way), so any assistance is appreciated ;w;

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I'm still not entirely sure what you mean.

 

As SKSE isn't on Nexus Mods, the metadata for our site doesn't matter.

There's the answer I was looking for. Thank you. Though, I quickly figured that out when I was still getting an error message from RaceMenu whenever I went into the game saying that my scripts were outta date - which they kinda were because, shocker, SKSE doesn't *actually* come with the scripts you need (:

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