MegaLorandto99 Posted October 12, 2021 Share Posted October 12, 2021 I wanna confirm something rq: Does a mod with a wrong ID impact other mods that rely upon it in such a way as for said mods to give a warning upon load about SKSE's scripts being outdated? I'm relatively new to modding (the only other game I've modded was DKS3, and even then I did it the hard way), so any assistance is appreciated ;w; Link to comment Share on other sites More sharing options...
Pickysaurus Posted October 14, 2021 Share Posted October 14, 2021 I'm not sure what you mean by "a mod with a wrong ID"? Link to comment Share on other sites More sharing options...
MegaLorandto99 Posted October 16, 2021 Author Share Posted October 16, 2021 I'm not sure what you mean by "a mod with a wrong ID"? LikeThe mod's ID is wrong in the loader. Does the NexusmodsID matter regarding how Vortex loads mods at all? Link to comment Share on other sites More sharing options...
Pickysaurus Posted October 18, 2021 Share Posted October 18, 2021 I'm still not entirely sure what you mean. As SKSE isn't on Nexus Mods, the metadata for our site doesn't matter. Link to comment Share on other sites More sharing options...
MegaLorandto99 Posted October 21, 2021 Author Share Posted October 21, 2021 I'm still not entirely sure what you mean. As SKSE isn't on Nexus Mods, the metadata for our site doesn't matter. There's the answer I was looking for. Thank you. Though, I quickly figured that out when I was still getting an error message from RaceMenu whenever I went into the game saying that my scripts were outta date - which they kinda were because, shocker, SKSE doesn't *actually* come with the scripts you need (: Link to comment Share on other sites More sharing options...
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