Good evening everybody!
I did some testing and found out that the minimum dimensions of a space for the player to walk through is 64 CK units (36 inches or 0,91 m) wide and 144 CK units (81 inches or 2,05 m) high.
That is stupid.
Is there a way to make the collision of the player (and NPCs) smaller ( to something more realistic like 0,5m width and 1,8m height)?
I don't mean the actual size of the mesh, I just mean the "collision" part of the mesh.
Can this be changed just like the collision of a static object mesh?
(Get it into 3dsmax, make a new collision mesh, export it back out as a nif)