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Questions about creating a mod which alter spells "properties/tags" ...

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acecel

acecel

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Hello
 
 
As the title say i would like to create a mod which alter spells "properties/tags" such as "concentration" for example.
 
 
First of all, what tool do i need to find/download to be able to read game's files ?
 
How spell's descriptions & data are stored ? (not the visual part but the tags associated, categories, damage values and such)
 
Is it in some text files or in a database of some sort ?
 
Do i have to install Unity ? (i used it many years ago so i'm familiar with it and with C#)
 
Or there is a tool that extract the data from the game's files in a text editor readable format ? (I use Notepad++)
 
Thanks in advance for your help.
 




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