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Adding Rotation to a Group of Animated Objects in Nifskope


Ekstrand

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Hello,

 

My basic premise is that I need to rotate a group of waterfalls on the z axis 360 degrees upon a central point and have this play as a loop. I am able to get it to work in nifskope, but once I go to CK and game it does not. In CK, each separate waterfall still animates but the group does not rotate. In Game, the separate waterfalls don't animate and the group does not rotate. Does anybody know anything about doing this successfully? Id appreciate any help.

 

Edit: Was able to figure it out and get it working in game.

Edited by Ekstrand
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