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I have a very interesting proposition for you!

I was wondering if there is a feasibility of changing Kingdom Hearts 1 Final Mix's combat system, utilizing all of its story development, scenes and level design, but with the battle and camera distance system like the Kingdom Hearts 2 Final Mix game. For balancing purposes, I also recommend limiting the battle system's abilities to only those obtainable in Kingdom Hearts 1, as well as the drive forms being deactivated. That's the idea, I wonder if that would be theoretically possible.

Summarizing the whole idea: Kingdom Hearts 1 Final Mix with the gameplay (battle system) of Kingdom Hearts 2 Final Mix, without changing the elements of the first game, like the keyblades, obtained abilities, enemies, maps, cutscenes and level design.

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