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Windhelm Bridge CTD


Despotus

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I'm currently having problems with a CTD on the Windhelm bridge and the surrounding area. I first noticed it on an old playthrough in which I would CTD when I tried to leave Solstheim and return to Skyrim. I had been wanting to start a new character anyway, so I attributed it to the mods that I had installed and later uninstalled while playing on that save file and simply made a new save.

 

On this new save I ran into no problems upon initially starting the game so I assumed the bug was taken care of, but upon again attempting to travel to the Windhelm after several hours of gameplay, I ran into the same bug. I try to play the game with no fast travel, so this bug not only affects my ability to leave Solstheim, but to easily reach Windhelm in general without reactivating fast traveling in Frostfall. After briefly looking at my debug logs (while admittedly having no idea how to read them), it seemed that a script associated with the Crimson Tide blood mod was associated, so I looked for a fix on the mod page. One user reported reverting to version 1.5 from 2.2 and fixing a similar problem, and upon trying this fix, it indeed helped, but I hated the look of the 1.5 blood, so I opted to switch to Enhanced Blood Textures. The CTD appeared again, I assumed due to remaining scripts from Crimson Tide, so I just opted to do a clean reinstall of skyrim and reinstall many of the mods that I have had no issues with in the past. I started a new save and assumed the problems were gone.

 

On this new save, just to be safe, I have traveled to Windhelm after every quest that I complete just to make sure the bug didn't reoccur. Thus far, the only quests I have completed have been Companions quests up until the quest from Kodlak and I have killed the Worshippers of Boethiah to start that quest, and the bug has once again resurfaced. I have tried removing many different mods individually that I had thought would be associated with the cells around Windhelm and none have fixed the issue. As best I can tell, the CTD only occurs when fast traveling, riding a carriage, or riding a boat to directly outside of that area because I was able to walk up to the area after fast traveling to the shrine of Boethiah. I also can't very well start a new file and travel to Windhelm to see if the bug reoccurs and add mods back individually as it clearly doesn't even occur on a new file when the mods are already installed.

My PC specs:

    • GeForce GTX 660ti 4GB
    • Intel Core i7 3820
    • 16GB RAM
    • 2TB SCSI Hard Drive
    • Win7 64bit

My Boss Log:

    • Skyrim.esm Active
    • Update.esm Active
      • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Dawnguard.esm Active
      • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • HearthFires.esm Active
    • Dragonborn.esm Active
    • ClimatesOfTamriel.esm Active
    • SPIKE.esm Active
    • HighResTexturePack01.esp
    • HighResTexturePack02.esp
    • HighResTexturePack03.esp
    • Unofficial Skyrim Patch.esp Active
      • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Unofficial Dawnguard Patch.esp Active
      • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Unofficial Hearthfire Patch.esp Active
    • Unofficial Dragonborn Patch.esp Active
      • Bash Tag suggestion(s): {{BASH: Delev}}
    • Unofficial High Resolution Patch.esp Active
    • Chesko_Frostfall.esp Active
    • Clanking Armor.esp Active
    • ClimatesOfTamriel-Sound.esp Active
    • randomthunder.esp Active
    • StaticMeshImprovementMod.esp Active
    • StaticMeshImprovementMod-DragonbornTernFix.esp Active
    • StaticMeshImprovementMod-FurnitureChestSnowFix.esp Active
    • HigherLevelEnemies.esp Active
      • Bash Tag suggestion(s): {{BASH: Relev}}
    • People Have Torches.esp Active
      • Note: If this file is not higher than v1.2.2, update to the latest version.
    • Radiant and Unique Potions Poisons and BOOZE.esp Active
    • Skyrim Flora Overhaul.esp Active
    • Chesko_LoreBasedLoadingScreens.esp Active
    • Footprints.esp Active
    • WetandCold.esp Active
    • SkyUI.esp Active
    • iHUD.esp Active
    • BlackSacramentArmor.esp Active
    • BlackSacramentDBReplacer.esp Active
    • Cloaks.esp Active
    • 1nivWICCloaks.esp Active
      • Bash Tag suggestion(s): {{BASH: Relev}}
    • 1nivWICSkyCloaksPatch.esp Active
    • DragonbornArmorFix.esp Active
    • hothtrooper44_ArmorCompilation.esp Active
      • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Immersive Weapons.esp Active
      • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Dr_Bandolier.esp Active
    • HarvestOverhaulDawnguardDragonborn.esp Active
    • HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp Active
    • DeadlyDragons.esp Active
      • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • DeadlyMonsters.esp Active
    • SkyRe_Main.esp Active
      • Bash Tag suggestion(s): {{BASH: Relev, Delev}}
      • Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
      • Note: If you have a problem with aiming try to install this mod.
      • Note: To make aiming easier add the following lines to Skyrim.ini:
      • Note: [Actor]
      • Note: fVisibleNavmeshMoveDist=12288.0000
      • Note: [Combat]
      • Note: f1PArrowTiltUpAngle=0.64
      • Note: f3PArrowTiltUpAngle=0.64
      • Note: fMagnetismStrafeHeadingMult=0.0
      • Note: fMagnetismLookingMult=0.0
    • SkyRe_Combat.esp Active
    • SkyRe_CraftingFix.esp Active
    • SkyRe_EncounterZones.esp Active
    • SkyRe_EnemyAI.esp Active
    • SkyRe_EnemyScaling.esp Active
      • Bash Tag suggestion(s): {{BASH: Relev}}
    • SkyRe_HarvestOverhaulDawnguardDragonbornPatch.esp Active
    • SkyRe_StandingStones.esp Active
    • SkyRe_Survivalism.esp Active
    • Run For Your Lives.esp Active
    • When Vampires Attack.esp Active
    • Headtracking.esp Active
    • dD - Enhanced Blood Main.esp Active
    • dD-Dragonborn-Dawnguard-EBT Patch.esp Active
    • torches for realistic lighting.esp Active
    • UnreadBooksGlow.esp Active
    • CinematicFireFX.esp Active
    • Realistic Lighting Overhaul - Dungeons.esp Active
    • Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
    • Realistic Lighting Overhaul - Major City Exteriors.esp Active
    • Realistic Lighting Overhaul - Major City Interiors.esp Active
    • Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
    • ClimatesOfTamriel-Dawnguard-Patch.esp Active
    • ClimatesOfTamriel-Dragonborn-Patch.esp Active
    • Vampirelordroyal.esp Active
    • Better Vampires ML.esp Active
    • BVMLandRB_Formlist.esp Active
    • Predator Vision.esp Active
    • ToL_SKSE_by_Brevi.esp Active
    • WerewolfPerksExpanded_1.6.esp Active
    • WerewolfPerksExpanded_1.6b.esp Active
    • WRF_by_RolandSir_TAWUTD_DG.esp Active
    • Apocalypse - The Spell Package.esp Active
    • ForgottenMagic_Redone.esp Active
    • DeadlySpellImpacts.esp Active
    • Dual Wield Parrying_SKSE.esp Active
      • Note: Use only one Dual Wield Parrying*.esp.
    • DragonCombatOverhaulDragonborn.esp Active
    • Locational Damage.esp Active
    • The Dance of Death - Ultimate Edition.esp Active
    • ACE BYOG.esp Active
    • No Skill Limit.esp Active
    • Beards.esp Active
    • UFO - Ultimate Follower Overhaul.esp Active
      • Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.
    • UFO - Dawnguard AddOn.esp Active
    • UFO - Heartfire AddOn.esp Active
    • UFO - Dragonborn AddOn - Unofficial.esp Active
    • dD - Realistic Ragdoll Force - Realistic.esp Active
      • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
    • SkyRe_Races.esp Active
    • TTYM - Think to Yourself Messages.esp Active
    • Animated Weapon Enchants.esp Active
    • getSnowy.esp Active
    • WATER.esp Active
    • WATER DB Waves.esp Active
    • GreenWaterFix_Compatible.esp Active
    • ReProccer.esp Active
    • ReProccerNONPLAYERfix.esp Active
    • ReProccerDragonborn.esp Active

Non-esp mods:

    • aMidianborn Book of Silence (Weapons, Armor, Unique Items, Immersive Weapons)
    • Elyss Community Uncapper
    • RealVision ENB Performance Version
    • ENB Particle Patch
    • A Quality World Map with Roads
    • Several XCE mods and improved facemaps

All mods have been cleaned through TES5EDIT and other than this specific problem, I don't typically get many random CTD unless I have played for several hours straight, and even then they seem fairly uncommon. All my current debug logs are a minute or so long, as I have recently been trying to get the game to work by disabling individual mods. If this isn't enough information to help diagnose the issue, I can post some new debug logs later. If anyone can spot and problems with load order or have any insight into possible mod incompatibilities that I have have missed, that would be wonderful.

 

Thanks in advance for the help.

 

EDIT: Only ini edits I have made have been the ones associated with RealVision ENB to make the ENB function properly.

Edited by Despotus
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