I was wondering if such a mod could be made that would either:
- Prevent an in-game modded weapon from being eligible for repairing other weapons
- Give a warning message exclaiming the weapon about to be used for repairing another is modded in-game (while possibly asking if mod should be detached); or
- Provide automatic removal of an in-game weapon mod upon using that weapon for repair of another weapon.
This would be most useful in preventing the loss of mods on weapons, especially when one has the perk "Jury Rigging" and the repair screen does not display whether a weapon is modded or not.
Of course, I could just pay more attention and not be so careless, but I still wonder if there's a way around that.