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Scripts Ignored by Skyrim VR


RavenKnight1

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Hi and thanks for reading,

 

I have been trying to get into modding lately and I have been working with the Skyrim Creation Kit to create a small learning mod. Everything works great for Skyrim SE aside from blackface. The scripts work perfectly, the voiced dialogue from xVASynth works well enough and only needs a bit more tweaking done by me, and my custom items work just as expected. Only one problem. When I move it to my Skyrim VR folder the game completely ignores my scripts. I have tried installing it with and without a mod manager, I have tried it both with and without SKSE-VR, and since I found a couple of other script folders I tried putting the scripts there... but nothing. It's like the script files aren't even there.

 

I enabled Papyrus logging and get the following errors related to my mod:

 

[11/04/2021 - 02:53:16PM] Cannot open store for class "HFA_FleebJuiceScript", missing file?
[11/04/2021 - 02:53:16PM] Cannot open store for class "HFA_SwapJerryScript", missing file?
[11/04/2021 - 02:53:16PM] Error: Unable to bind script HFA_SwapJerryScript to (07003C9F) because their base types do not match
[11/04/2021 - 02:53:16PM] Cannot open store for class "HFA_ResearchNotesScript", missing file?
[11/04/2021 - 02:53:16PM] Error: Unable to bind script HFA_ResearchNotesScript to (07002C62) because their base types do not match
[11/04/2021 - 02:53:16PM] Cannot open store for class "HFA_ThalmorBossScript", missing file?
[11/04/2021 - 02:53:16PM] Error: Unable to bind script HFA_ThalmorBossScript to (07003C96) because their base types do not match

 

These files are absolutely not missing. This is so frustrating because it works fine in Skyrim SE, and all I had to do there was put the script files in the correct folder. Any ideas on what might be causing this?

 

Skyrim Creation Kit version 1.5.73.0

Skyrim SE version latest update

Skyrim VR version latest update

 

If this is in the wrong place, please let me know so I can move it. Thanks.

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