Crash228 Posted August 11, 2013 Share Posted August 11, 2013 Im working on a mod were wen you eat sume one or feed wich ever the victims body gos away and only a pile of bones remain as well as you get human flesh and hart added to your invatory but its a lil diffrnt this hart and flesh gives you health insted of damge. Any way the problem im having is wen you eat the guy and the bones load they all load inside ech uder insted of like a pile were u can see the skull arm and so on insted all the bones load inside the ribcage plz help sume one. the way i load the bones is :Static Property BoneHumanBloodySkullFullStatic AutoGame.GetPlayer().Placeatme(BoneHumanBloodySkullFullStatic) but for all the parts so:Static Property BoneHumanBloodySkullFullStatic AutoStatic Property BoneHumanBloodyArmLStatic AutoStatic Property BoneHumanBloodyHandLStatic Autoand so onGame.GetPlayer().Placeatme(BoneHumanBloodySkullFullStatic)Game.GetPlayer().Placeatme(BoneHumanBloodyArmLStatic)Game.GetPlayer().Placeatme(BoneHumanBloodyHandLStatic)and so on ps sory for bad eng not my first lang Link to comment Share on other sites More sharing options...
Crash228 Posted August 11, 2013 Author Share Posted August 11, 2013 I go it to work and now you can tack the bones and ceep them if you want Link to comment Share on other sites More sharing options...
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